#ifndef OBJECTS_OBJECT_LIGHTSWITCH_H
#define OBJECTS_OBJECT_LIGHTSWITCH_H 1

#include "align_asset_macro.h"

#define dobject_lightswitch_DL_000260 "__OTR__objects/object_lightswitch/object_lightswitch_DL_000260"
static const ALIGN_ASSET(2) char object_lightswitch_DL_000260[] = dobject_lightswitch_DL_000260;

#define dobject_lightswitch_DL_000398 "__OTR__objects/object_lightswitch/object_lightswitch_DL_000398"
static const ALIGN_ASSET(2) char object_lightswitch_DL_000398[] = dobject_lightswitch_DL_000398;

#define dobject_lightswitch_DL_000408 "__OTR__objects/object_lightswitch/object_lightswitch_DL_000408"
static const ALIGN_ASSET(2) char object_lightswitch_DL_000408[] = dobject_lightswitch_DL_000408;

#define dobject_lightswitch_Tex_000420 "__OTR__objects/object_lightswitch/object_lightswitch_Tex_000420"
static const ALIGN_ASSET(2) char object_lightswitch_Tex_000420[] = dobject_lightswitch_Tex_000420;

#define dobject_lightswitch_Tex_000C20 "__OTR__objects/object_lightswitch/object_lightswitch_Tex_000C20"
static const ALIGN_ASSET(2) char object_lightswitch_Tex_000C20[] = dobject_lightswitch_Tex_000C20;

#define dobject_lightswitch_Tex_001420 "__OTR__objects/object_lightswitch/object_lightswitch_Tex_001420"
static const ALIGN_ASSET(2) char object_lightswitch_Tex_001420[] = dobject_lightswitch_Tex_001420;

#define dobject_lightswitch_Tex_001C20 "__OTR__objects/object_lightswitch/object_lightswitch_Tex_001C20"
static const ALIGN_ASSET(2) char object_lightswitch_Tex_001C20[] = dobject_lightswitch_Tex_001C20;
#endif // OBJECTS_OBJECT_LIGHTSWITCH_H
