#ifndef Z2_LAST_LINK_Z2_LAST_LINK_ROOM_06_H
#define Z2_LAST_LINK_Z2_LAST_LINK_ROOM_06_H 1

#include "align_asset_macro.h"

#define dZ2_LAST_LINK_room_06DL_000420 "__OTR__scenes/nonmq/Z2_LAST_LINK_scene/Z2_LAST_LINK_room_06DL_000420"
static const ALIGN_ASSET(2) char Z2_LAST_LINK_room_06DL_000420[] = dZ2_LAST_LINK_room_06DL_000420;

#define dZ2_LAST_LINK_room_06DL_000A30 "__OTR__scenes/nonmq/Z2_LAST_LINK_scene/Z2_LAST_LINK_room_06DL_000A30"
static const ALIGN_ASSET(2) char Z2_LAST_LINK_room_06DL_000A30[] = dZ2_LAST_LINK_room_06DL_000A30;

#define dZ2_LAST_LINK_room_06DL_000780 "__OTR__scenes/nonmq/Z2_LAST_LINK_scene/Z2_LAST_LINK_room_06DL_000780"
static const ALIGN_ASSET(2) char Z2_LAST_LINK_room_06DL_000780[] = dZ2_LAST_LINK_room_06DL_000780;

#define dZ2_LAST_LINK_room_06DL_000B18 "__OTR__scenes/nonmq/Z2_LAST_LINK_scene/Z2_LAST_LINK_room_06DL_000B18"
static const ALIGN_ASSET(2) char Z2_LAST_LINK_room_06DL_000B18[] = dZ2_LAST_LINK_room_06DL_000B18;

#endif // Z2_LAST_LINK_Z2_LAST_LINK_ROOM_06_H
