#ifndef OBJECTS_OBJECT_RU2_H
#define OBJECTS_OBJECT_RU2_H 1

#include "align_asset_macro.h"

#define dgAdultRutoCrossingArmsAnim "__OTR__objects/object_ru2/gAdultRutoCrossingArmsAnim"
static const ALIGN_ASSET(2) char gAdultRutoCrossingArmsAnim[] = dgAdultRutoCrossingArmsAnim;

#define dgAdultRutoIdleAnim "__OTR__objects/object_ru2/gAdultRutoIdleAnim"
static const ALIGN_ASSET(2) char gAdultRutoIdleAnim[] = dgAdultRutoIdleAnim;

#define dgAdultRuto1TLUT "__OTR__objects/object_ru2/gAdultRuto1TLUT"
static const ALIGN_ASSET(2) char gAdultRuto1TLUT[] = dgAdultRuto1TLUT;

#define dgAdultRuto2TLUT "__OTR__objects/object_ru2/gAdultRuto2TLUT"
static const ALIGN_ASSET(2) char gAdultRuto2TLUT[] = dgAdultRuto2TLUT;

#define dgAdultRutoEyeOpenTex "__OTR__objects/object_ru2/gAdultRutoEyeOpenTex"
static const ALIGN_ASSET(2) char gAdultRutoEyeOpenTex[] = dgAdultRutoEyeOpenTex;

#define dgAdultRutoEyeHalfTex "__OTR__objects/object_ru2/gAdultRutoEyeHalfTex"
static const ALIGN_ASSET(2) char gAdultRutoEyeHalfTex[] = dgAdultRutoEyeHalfTex;

#define dgAdultRutoEyeClosedTex "__OTR__objects/object_ru2/gAdultRutoEyeClosedTex"
static const ALIGN_ASSET(2) char gAdultRutoEyeClosedTex[] = dgAdultRutoEyeClosedTex;

#define dgAdultRutoSkinGradientTex "__OTR__objects/object_ru2/gAdultRutoSkinGradientTex"
static const ALIGN_ASSET(2) char gAdultRutoSkinGradientTex[] = dgAdultRutoSkinGradientTex;

#define dgAdultRutoEar1Tex "__OTR__objects/object_ru2/gAdultRutoEar1Tex"
static const ALIGN_ASSET(2) char gAdultRutoEar1Tex[] = dgAdultRutoEar1Tex;

#define dgAdultRutoHeadGradientTex "__OTR__objects/object_ru2/gAdultRutoHeadGradientTex"
static const ALIGN_ASSET(2) char gAdultRutoHeadGradientTex[] = dgAdultRutoHeadGradientTex;

#define dgAdultRutoHeadHoleTex "__OTR__objects/object_ru2/gAdultRutoHeadHoleTex"
static const ALIGN_ASSET(2) char gAdultRutoHeadHoleTex[] = dgAdultRutoHeadHoleTex;

#define dgAdultRutoMouthTex "__OTR__objects/object_ru2/gAdultRutoMouthTex"
static const ALIGN_ASSET(2) char gAdultRutoMouthTex[] = dgAdultRutoMouthTex;

#define dgAdultRutoTex_21A0 "__OTR__objects/object_ru2/gAdultRutoTex_21A0"
static const ALIGN_ASSET(2) char gAdultRutoTex_21A0[] = dgAdultRutoTex_21A0;

#define dgAdultRutoEar2Tex "__OTR__objects/object_ru2/gAdultRutoEar2Tex"
static const ALIGN_ASSET(2) char gAdultRutoEar2Tex[] = dgAdultRutoEar2Tex;

#define dgAdultRutoEarringTex "__OTR__objects/object_ru2/gAdultRutoEarringTex"
static const ALIGN_ASSET(2) char gAdultRutoEarringTex[] = dgAdultRutoEarringTex;

#define dgAdultRutoTailGradientTex "__OTR__objects/object_ru2/gAdultRutoTailGradientTex"
static const ALIGN_ASSET(2) char gAdultRutoTailGradientTex[] = dgAdultRutoTailGradientTex;

#define dgAdultRutoTex_4600 "__OTR__objects/object_ru2/gAdultRutoTex_4600"
static const ALIGN_ASSET(2) char gAdultRutoTex_4600[] = dgAdultRutoTex_4600;

#define dgAdultRutoBackOfHandTex "__OTR__objects/object_ru2/gAdultRutoBackOfHandTex"
static const ALIGN_ASSET(2) char gAdultRutoBackOfHandTex[] = dgAdultRutoBackOfHandTex;

#define dgAdultRutoTex_4740 "__OTR__objects/object_ru2/gAdultRutoTex_4740"
static const ALIGN_ASSET(2) char gAdultRutoTex_4740[] = dgAdultRutoTex_4740;

#define dgAdultRutoSkinPattern1Tex "__OTR__objects/object_ru2/gAdultRutoSkinPattern1Tex"
static const ALIGN_ASSET(2) char gAdultRutoSkinPattern1Tex[] = dgAdultRutoSkinPattern1Tex;

#define dgAdultRutoSkinPattern2Tex "__OTR__objects/object_ru2/gAdultRutoSkinPattern2Tex"
static const ALIGN_ASSET(2) char gAdultRutoSkinPattern2Tex[] = dgAdultRutoSkinPattern2Tex;

#define dgAdultRutoTex_5440 "__OTR__objects/object_ru2/gAdultRutoTex_5440"
static const ALIGN_ASSET(2) char gAdultRutoTex_5440[] = dgAdultRutoTex_5440;

#define dgAdultRutoTex_5480 "__OTR__objects/object_ru2/gAdultRutoTex_5480"
static const ALIGN_ASSET(2) char gAdultRutoTex_5480[] = dgAdultRutoTex_5480;

#define dgAdultRutoTex_5580 "__OTR__objects/object_ru2/gAdultRutoTex_5580"
static const ALIGN_ASSET(2) char gAdultRutoTex_5580[] = dgAdultRutoTex_5580;

#define dgAdultRutoLeftThighDL "__OTR__objects/object_ru2/gAdultRutoLeftThighDL"
static const ALIGN_ASSET(2) char gAdultRutoLeftThighDL[] = dgAdultRutoLeftThighDL;

#define dgAdultRutoLeftLegDL "__OTR__objects/object_ru2/gAdultRutoLeftLegDL"
static const ALIGN_ASSET(2) char gAdultRutoLeftLegDL[] = dgAdultRutoLeftLegDL;

#define dgAdultRutoLeftFootDL "__OTR__objects/object_ru2/gAdultRutoLeftFootDL"
static const ALIGN_ASSET(2) char gAdultRutoLeftFootDL[] = dgAdultRutoLeftFootDL;

#define dgAdultRutoLeftTailDL "__OTR__objects/object_ru2/gAdultRutoLeftTailDL"
static const ALIGN_ASSET(2) char gAdultRutoLeftTailDL[] = dgAdultRutoLeftTailDL;

#define dgAdultRutoRightThighDL "__OTR__objects/object_ru2/gAdultRutoRightThighDL"
static const ALIGN_ASSET(2) char gAdultRutoRightThighDL[] = dgAdultRutoRightThighDL;

#define dgAdultRutoRightLegDL "__OTR__objects/object_ru2/gAdultRutoRightLegDL"
static const ALIGN_ASSET(2) char gAdultRutoRightLegDL[] = dgAdultRutoRightLegDL;

#define dgAdultRutoRightFootDL "__OTR__objects/object_ru2/gAdultRutoRightFootDL"
static const ALIGN_ASSET(2) char gAdultRutoRightFootDL[] = dgAdultRutoRightFootDL;

#define dgAdultRutoRightTailDL "__OTR__objects/object_ru2/gAdultRutoRightTailDL"
static const ALIGN_ASSET(2) char gAdultRutoRightTailDL[] = dgAdultRutoRightTailDL;

#define dgAdultRutoTorsoDL "__OTR__objects/object_ru2/gAdultRutoTorsoDL"
static const ALIGN_ASSET(2) char gAdultRutoTorsoDL[] = dgAdultRutoTorsoDL;

#define dgAdultRutoLeftUpperArmDL "__OTR__objects/object_ru2/gAdultRutoLeftUpperArmDL"
static const ALIGN_ASSET(2) char gAdultRutoLeftUpperArmDL[] = dgAdultRutoLeftUpperArmDL;

#define dgAdultRutoLeftUpperWingDL "__OTR__objects/object_ru2/gAdultRutoLeftUpperWingDL"
static const ALIGN_ASSET(2) char gAdultRutoLeftUpperWingDL[] = dgAdultRutoLeftUpperWingDL;

#define dgAdultRutoLeftLowerWingDL "__OTR__objects/object_ru2/gAdultRutoLeftLowerWingDL"
static const ALIGN_ASSET(2) char gAdultRutoLeftLowerWingDL[] = dgAdultRutoLeftLowerWingDL;

#define dgAdultRutoLeftForearmDL "__OTR__objects/object_ru2/gAdultRutoLeftForearmDL"
static const ALIGN_ASSET(2) char gAdultRutoLeftForearmDL[] = dgAdultRutoLeftForearmDL;

#define dgAdultRutoLeftHandDL "__OTR__objects/object_ru2/gAdultRutoLeftHandDL"
static const ALIGN_ASSET(2) char gAdultRutoLeftHandDL[] = dgAdultRutoLeftHandDL;

#define dgAdultRutoRightUpperArmDL "__OTR__objects/object_ru2/gAdultRutoRightUpperArmDL"
static const ALIGN_ASSET(2) char gAdultRutoRightUpperArmDL[] = dgAdultRutoRightUpperArmDL;

#define dgAdultRutoRightUpperWingDL "__OTR__objects/object_ru2/gAdultRutoRightUpperWingDL"
static const ALIGN_ASSET(2) char gAdultRutoRightUpperWingDL[] = dgAdultRutoRightUpperWingDL;

#define dgAdultRutoRightLowerWingDL "__OTR__objects/object_ru2/gAdultRutoRightLowerWingDL"
static const ALIGN_ASSET(2) char gAdultRutoRightLowerWingDL[] = dgAdultRutoRightLowerWingDL;

#define dgAdultRutoRightForearmDL "__OTR__objects/object_ru2/gAdultRutoRightForearmDL"
static const ALIGN_ASSET(2) char gAdultRutoRightForearmDL[] = dgAdultRutoRightForearmDL;

#define dgAdultRutoRightHandDL "__OTR__objects/object_ru2/gAdultRutoRightHandDL"
static const ALIGN_ASSET(2) char gAdultRutoRightHandDL[] = dgAdultRutoRightHandDL;

#define dgAdultRutoHeadDL "__OTR__objects/object_ru2/gAdultRutoHeadDL"
static const ALIGN_ASSET(2) char gAdultRutoHeadDL[] = dgAdultRutoHeadDL;

#define dgAdultRutoWaistDL "__OTR__objects/object_ru2/gAdultRutoWaistDL"
static const ALIGN_ASSET(2) char gAdultRutoWaistDL[] = dgAdultRutoWaistDL;

#define dgAdultRutoSkel "__OTR__objects/object_ru2/gAdultRutoSkel"
static const ALIGN_ASSET(2) char gAdultRutoSkel[] = dgAdultRutoSkel;

#define dgAdultRutoRaisingArmsUpAnim "__OTR__objects/object_ru2/gAdultRutoRaisingArmsUpAnim"
static const ALIGN_ASSET(2) char gAdultRutoRaisingArmsUpAnim[] = dgAdultRutoRaisingArmsUpAnim;

#define dgAdultRutoHeadTurnDownLeftAnim "__OTR__objects/object_ru2/gAdultRutoHeadTurnDownLeftAnim"
static const ALIGN_ASSET(2) char gAdultRutoHeadTurnDownLeftAnim[] = dgAdultRutoHeadTurnDownLeftAnim;

#define dgAdultRutoIdleHandsOnHipsAnim "__OTR__objects/object_ru2/gAdultRutoIdleHandsOnHipsAnim"
static const ALIGN_ASSET(2) char gAdultRutoIdleHandsOnHipsAnim[] = dgAdultRutoIdleHandsOnHipsAnim;

#define dgAdultRutoLookingDownLeftAnim "__OTR__objects/object_ru2/gAdultRutoLookingDownLeftAnim"
static const ALIGN_ASSET(2) char gAdultRutoLookingDownLeftAnim[] = dgAdultRutoLookingDownLeftAnim;

#define dgAdultRutoSwimmingUpAnim "__OTR__objects/object_ru2/gAdultRutoSwimmingUpAnim"
static const ALIGN_ASSET(2) char gAdultRutoSwimmingUpAnim[] = dgAdultRutoSwimmingUpAnim;

#define dobject_ru2Tex_0055C0 "__OTR__objects/object_ru2/object_ru2Tex_0055C0"
static const ALIGN_ASSET(2) char object_ru2Tex_0055C0[] = dobject_ru2Tex_0055C0;

#define dobject_ru2Tex_0056C0 "__OTR__objects/object_ru2/object_ru2Tex_0056C0"
static const ALIGN_ASSET(2) char object_ru2Tex_0056C0[] = dobject_ru2Tex_0056C0;

typedef enum Ru2Limb {
    /* 0x00 */ RU2_LIMB_NONE,
    /* 0x01 */ RU2_LIMB_ROOT,
    /* 0x02 */ RU2_LIMB_LEFT_THIGH,
    /* 0x03 */ RU2_LIMB_LEFT_LEG,
    /* 0x04 */ RU2_LIMB_LEFT_FOOT,
    /* 0x05 */ RU2_LIMB_LEFT_TAIL,
    /* 0x06 */ RU2_LIMB_RIGHT_THIGH,
    /* 0x07 */ RU2_LIMB_RIGHT_LEG,
    /* 0x08 */ RU2_LIMB_RIGHT_FOOT,
    /* 0x09 */ RU2_LIMB_RIGHT_TAIL,
    /* 0x0A */ RU2_LIMB_TORSO,
    /* 0x0B */ RU2_LIMB_LEFT_UPPER_ARM,
    /* 0x0C */ RU2_LIMB_LEFT_UPPER_WING,
    /* 0x0D */ RU2_LIMB_LEFT_LOWER_WING,
    /* 0x0E */ RU2_LIMB_LEFT_FOREARM,
    /* 0x0F */ RU2_LIMB_LEFT_HAND,
    /* 0x10 */ RU2_LIMB_RIGHT_UPPER_ARM,
    /* 0x11 */ RU2_LIMB_RIGHT_UPPER_WING,
    /* 0x12 */ RU2_LIMB_RIGHT_LOWER_WING,
    /* 0x13 */ RU2_LIMB_RIGHT_FOREARM,
    /* 0x14 */ RU2_LIMB_RIGHT_HAND,
    /* 0x15 */ RU2_LIMB_HEAD,
    /* 0x16 */ RU2_LIMB_WAIST,
    /* 0x17 */ RU2_LIMB_MAX
} Ru2Limb;

#endif // OBJECTS_OBJECT_RU2_H
