#ifndef Z2_PIRATE_Z2_PIRATE_ROOM_10_H
#define Z2_PIRATE_Z2_PIRATE_ROOM_10_H 1

#include "align_asset_macro.h"

#define dZ2_PIRATE_room_10DL_006CF8 "__OTR__scenes/nonmq/Z2_PIRATE_scene/Z2_PIRATE_room_10DL_006CF8"
static const ALIGN_ASSET(2) char Z2_PIRATE_room_10DL_006CF8[] = dZ2_PIRATE_room_10DL_006CF8;

#define dZ2_PIRATE_room_10DL_00AB68 "__OTR__scenes/nonmq/Z2_PIRATE_scene/Z2_PIRATE_room_10DL_00AB68"
static const ALIGN_ASSET(2) char Z2_PIRATE_room_10DL_00AB68[] = dZ2_PIRATE_room_10DL_00AB68;

#define dZ2_PIRATE_room_10DL_006B98 "__OTR__scenes/nonmq/Z2_PIRATE_scene/Z2_PIRATE_room_10DL_006B98"
static const ALIGN_ASSET(2) char Z2_PIRATE_room_10DL_006B98[] = dZ2_PIRATE_room_10DL_006B98;

#define dZ2_PIRATE_room_10Tex_008D88 "__OTR__scenes/nonmq/Z2_PIRATE_scene/Z2_PIRATE_room_10Tex_008D88"
static const ALIGN_ASSET(2) char Z2_PIRATE_room_10Tex_008D88[] = dZ2_PIRATE_room_10Tex_008D88;

#define dZ2_PIRATE_room_10DL_006268 "__OTR__scenes/nonmq/Z2_PIRATE_scene/Z2_PIRATE_room_10DL_006268"
static const ALIGN_ASSET(2) char Z2_PIRATE_room_10DL_006268[] = dZ2_PIRATE_room_10DL_006268;

#define dZ2_PIRATE_room_10Tex_007988 "__OTR__scenes/nonmq/Z2_PIRATE_scene/Z2_PIRATE_room_10Tex_007988"
static const ALIGN_ASSET(2) char Z2_PIRATE_room_10Tex_007988[] = dZ2_PIRATE_room_10Tex_007988;

#define dZ2_PIRATE_room_10Tex_008588 "__OTR__scenes/nonmq/Z2_PIRATE_scene/Z2_PIRATE_room_10Tex_008588"
static const ALIGN_ASSET(2) char Z2_PIRATE_room_10Tex_008588[] = dZ2_PIRATE_room_10Tex_008588;

#define dZ2_PIRATE_room_10Tex_009588 "__OTR__scenes/nonmq/Z2_PIRATE_scene/Z2_PIRATE_room_10Tex_009588"
static const ALIGN_ASSET(2) char Z2_PIRATE_room_10Tex_009588[] = dZ2_PIRATE_room_10Tex_009588;

#define dZ2_PIRATE_room_10DL_003FA8 "__OTR__scenes/nonmq/Z2_PIRATE_scene/Z2_PIRATE_room_10DL_003FA8"
static const ALIGN_ASSET(2) char Z2_PIRATE_room_10DL_003FA8[] = dZ2_PIRATE_room_10DL_003FA8;

#define dZ2_PIRATE_room_10Tex_007D88 "__OTR__scenes/nonmq/Z2_PIRATE_scene/Z2_PIRATE_room_10Tex_007D88"
static const ALIGN_ASSET(2) char Z2_PIRATE_room_10Tex_007D88[] = dZ2_PIRATE_room_10Tex_007D88;

#define dZ2_PIRATE_room_10DL_0033D0 "__OTR__scenes/nonmq/Z2_PIRATE_scene/Z2_PIRATE_room_10DL_0033D0"
static const ALIGN_ASSET(2) char Z2_PIRATE_room_10DL_0033D0[] = dZ2_PIRATE_room_10DL_0033D0;

#define dZ2_PIRATE_room_10DL_007420 "__OTR__scenes/nonmq/Z2_PIRATE_scene/Z2_PIRATE_room_10DL_007420"
static const ALIGN_ASSET(2) char Z2_PIRATE_room_10DL_007420[] = dZ2_PIRATE_room_10DL_007420;

#define dZ2_PIRATE_room_10DL_002F18 "__OTR__scenes/nonmq/Z2_PIRATE_scene/Z2_PIRATE_room_10DL_002F18"
static const ALIGN_ASSET(2) char Z2_PIRATE_room_10DL_002F18[] = dZ2_PIRATE_room_10DL_002F18;

#define dZ2_PIRATE_room_10TLUT_00A588 "__OTR__scenes/nonmq/Z2_PIRATE_scene/Z2_PIRATE_room_10TLUT_00A588"
static const ALIGN_ASSET(2) char Z2_PIRATE_room_10TLUT_00A588[] = dZ2_PIRATE_room_10TLUT_00A588;

#define dZ2_PIRATE_room_10Tex_009D88 "__OTR__scenes/nonmq/Z2_PIRATE_scene/Z2_PIRATE_room_10Tex_009D88"
static const ALIGN_ASSET(2) char Z2_PIRATE_room_10Tex_009D88[] = dZ2_PIRATE_room_10Tex_009D88;

#define dZ2_PIRATE_room_10DL_00A980 "__OTR__scenes/nonmq/Z2_PIRATE_scene/Z2_PIRATE_room_10DL_00A980"
static const ALIGN_ASSET(2) char Z2_PIRATE_room_10DL_00A980[] = dZ2_PIRATE_room_10DL_00A980;

#define dZ2_PIRATE_room_10DL_0015A0 "__OTR__scenes/nonmq/Z2_PIRATE_scene/Z2_PIRATE_room_10DL_0015A0"
static const ALIGN_ASSET(2) char Z2_PIRATE_room_10DL_0015A0[] = dZ2_PIRATE_room_10DL_0015A0;

#define dZ2_PIRATE_room_10Tex_009188 "__OTR__scenes/nonmq/Z2_PIRATE_scene/Z2_PIRATE_room_10Tex_009188"
static const ALIGN_ASSET(2) char Z2_PIRATE_room_10Tex_009188[] = dZ2_PIRATE_room_10Tex_009188;

#define dZ2_PIRATE_room_10DL_007808 "__OTR__scenes/nonmq/Z2_PIRATE_scene/Z2_PIRATE_room_10DL_007808"
static const ALIGN_ASSET(2) char Z2_PIRATE_room_10DL_007808[] = dZ2_PIRATE_room_10DL_007808;

#define dZ2_PIRATE_room_10DL_00A690 "__OTR__scenes/nonmq/Z2_PIRATE_scene/Z2_PIRATE_room_10DL_00A690"
static const ALIGN_ASSET(2) char Z2_PIRATE_room_10DL_00A690[] = dZ2_PIRATE_room_10DL_00A690;

#define dZ2_PIRATE_room_10DL_007938 "__OTR__scenes/nonmq/Z2_PIRATE_scene/Z2_PIRATE_room_10DL_007938"
static const ALIGN_ASSET(2) char Z2_PIRATE_room_10DL_007938[] = dZ2_PIRATE_room_10DL_007938;

#define dZ2_PIRATE_room_10DL_00AC40 "__OTR__scenes/nonmq/Z2_PIRATE_scene/Z2_PIRATE_room_10DL_00AC40"
static const ALIGN_ASSET(2) char Z2_PIRATE_room_10DL_00AC40[] = dZ2_PIRATE_room_10DL_00AC40;

#endif // Z2_PIRATE_Z2_PIRATE_ROOM_10_H
