#ifndef Z2_BACKTOWN_Z2_BACKTOWN_ROOM_00_H
#define Z2_BACKTOWN_Z2_BACKTOWN_ROOM_00_H 1

#include "align_asset_macro.h"

#define dZ2_BACKTOWN_room_00DL_008048 "__OTR__scenes/nonmq/Z2_BACKTOWN_scene/Z2_BACKTOWN_room_00DL_008048"
static const ALIGN_ASSET(2) char Z2_BACKTOWN_room_00DL_008048[] = dZ2_BACKTOWN_room_00DL_008048;

#define dZ2_BACKTOWN_room_00DL_0065D0 "__OTR__scenes/nonmq/Z2_BACKTOWN_scene/Z2_BACKTOWN_room_00DL_0065D0"
static const ALIGN_ASSET(2) char Z2_BACKTOWN_room_00DL_0065D0[] = dZ2_BACKTOWN_room_00DL_0065D0;

#define dZ2_BACKTOWN_room_00DL_009F18 "__OTR__scenes/nonmq/Z2_BACKTOWN_scene/Z2_BACKTOWN_room_00DL_009F18"
static const ALIGN_ASSET(2) char Z2_BACKTOWN_room_00DL_009F18[] = dZ2_BACKTOWN_room_00DL_009F18;

#define dZ2_BACKTOWN_room_00DL_00A058 "__OTR__scenes/nonmq/Z2_BACKTOWN_scene/Z2_BACKTOWN_room_00DL_00A058"
static const ALIGN_ASSET(2) char Z2_BACKTOWN_room_00DL_00A058[] = dZ2_BACKTOWN_room_00DL_00A058;

#define dZ2_BACKTOWN_room_00DL_006990 "__OTR__scenes/nonmq/Z2_BACKTOWN_scene/Z2_BACKTOWN_room_00DL_006990"
static const ALIGN_ASSET(2) char Z2_BACKTOWN_room_00DL_006990[] = dZ2_BACKTOWN_room_00DL_006990;

#define dZ2_BACKTOWN_room_00DL_006D50 "__OTR__scenes/nonmq/Z2_BACKTOWN_scene/Z2_BACKTOWN_room_00DL_006D50"
static const ALIGN_ASSET(2) char Z2_BACKTOWN_room_00DL_006D50[] = dZ2_BACKTOWN_room_00DL_006D50;

#define dZ2_BACKTOWN_room_00DL_00A128 "__OTR__scenes/nonmq/Z2_BACKTOWN_scene/Z2_BACKTOWN_room_00DL_00A128"
static const ALIGN_ASSET(2) char Z2_BACKTOWN_room_00DL_00A128[] = dZ2_BACKTOWN_room_00DL_00A128;

#define dZ2_BACKTOWN_room_00DL_007CF0 "__OTR__scenes/nonmq/Z2_BACKTOWN_scene/Z2_BACKTOWN_room_00DL_007CF0"
static const ALIGN_ASSET(2) char Z2_BACKTOWN_room_00DL_007CF0[] = dZ2_BACKTOWN_room_00DL_007CF0;

#define dZ2_BACKTOWN_room_00DL_007280 "__OTR__scenes/nonmq/Z2_BACKTOWN_scene/Z2_BACKTOWN_room_00DL_007280"
static const ALIGN_ASSET(2) char Z2_BACKTOWN_room_00DL_007280[] = dZ2_BACKTOWN_room_00DL_007280;

#define dZ2_BACKTOWN_room_00DL_007680 "__OTR__scenes/nonmq/Z2_BACKTOWN_scene/Z2_BACKTOWN_room_00DL_007680"
static const ALIGN_ASSET(2) char Z2_BACKTOWN_room_00DL_007680[] = dZ2_BACKTOWN_room_00DL_007680;

#define dZ2_BACKTOWN_room_00DL_007930 "__OTR__scenes/nonmq/Z2_BACKTOWN_scene/Z2_BACKTOWN_room_00DL_007930"
static const ALIGN_ASSET(2) char Z2_BACKTOWN_room_00DL_007930[] = dZ2_BACKTOWN_room_00DL_007930;

#define dZ2_BACKTOWN_room_00DL_007B48 "__OTR__scenes/nonmq/Z2_BACKTOWN_scene/Z2_BACKTOWN_room_00DL_007B48"
static const ALIGN_ASSET(2) char Z2_BACKTOWN_room_00DL_007B48[] = dZ2_BACKTOWN_room_00DL_007B48;

#define dZ2_BACKTOWN_room_00DL_00A130 "__OTR__scenes/nonmq/Z2_BACKTOWN_scene/Z2_BACKTOWN_room_00DL_00A130"
static const ALIGN_ASSET(2) char Z2_BACKTOWN_room_00DL_00A130[] = dZ2_BACKTOWN_room_00DL_00A130;

#define dZ2_BACKTOWN_room_00DL_009EF0 "__OTR__scenes/nonmq/Z2_BACKTOWN_scene/Z2_BACKTOWN_room_00DL_009EF0"
static const ALIGN_ASSET(2) char Z2_BACKTOWN_room_00DL_009EF0[] = dZ2_BACKTOWN_room_00DL_009EF0;

#define dZ2_BACKTOWN_room_00DL_001130 "__OTR__scenes/nonmq/Z2_BACKTOWN_scene/Z2_BACKTOWN_room_00DL_001130"
static const ALIGN_ASSET(2) char Z2_BACKTOWN_room_00DL_001130[] = dZ2_BACKTOWN_room_00DL_001130;

#define dZ2_BACKTOWN_room_00DL_008558 "__OTR__scenes/nonmq/Z2_BACKTOWN_scene/Z2_BACKTOWN_room_00DL_008558"
static const ALIGN_ASSET(2) char Z2_BACKTOWN_room_00DL_008558[] = dZ2_BACKTOWN_room_00DL_008558;

#define dZ2_BACKTOWN_room_00DL_005920 "__OTR__scenes/nonmq/Z2_BACKTOWN_scene/Z2_BACKTOWN_room_00DL_005920"
static const ALIGN_ASSET(2) char Z2_BACKTOWN_room_00DL_005920[] = dZ2_BACKTOWN_room_00DL_005920;

#define dZ2_BACKTOWN_room_00DL_008AF0 "__OTR__scenes/nonmq/Z2_BACKTOWN_scene/Z2_BACKTOWN_room_00DL_008AF0"
static const ALIGN_ASSET(2) char Z2_BACKTOWN_room_00DL_008AF0[] = dZ2_BACKTOWN_room_00DL_008AF0;

#define dZ2_BACKTOWN_room_00DL_0005E0 "__OTR__scenes/nonmq/Z2_BACKTOWN_scene/Z2_BACKTOWN_room_00DL_0005E0"
static const ALIGN_ASSET(2) char Z2_BACKTOWN_room_00DL_0005E0[] = dZ2_BACKTOWN_room_00DL_0005E0;

#define dZ2_BACKTOWN_room_00DL_008148 "__OTR__scenes/nonmq/Z2_BACKTOWN_scene/Z2_BACKTOWN_room_00DL_008148"
static const ALIGN_ASSET(2) char Z2_BACKTOWN_room_00DL_008148[] = dZ2_BACKTOWN_room_00DL_008148;

#define dZ2_BACKTOWN_room_00DL_00A138 "__OTR__scenes/nonmq/Z2_BACKTOWN_scene/Z2_BACKTOWN_room_00DL_00A138"
static const ALIGN_ASSET(2) char Z2_BACKTOWN_room_00DL_00A138[] = dZ2_BACKTOWN_room_00DL_00A138;

#define dZ2_BACKTOWN_room_00Set_000370DL_008048 "__OTR__scenes/nonmq/Z2_BACKTOWN_scene/Z2_BACKTOWN_room_00Set_000370DL_008048"
static const ALIGN_ASSET(2) char Z2_BACKTOWN_room_00Set_000370DL_008048[] = dZ2_BACKTOWN_room_00Set_000370DL_008048;

#define dZ2_BACKTOWN_room_00Set_000370DL_0065D0 "__OTR__scenes/nonmq/Z2_BACKTOWN_scene/Z2_BACKTOWN_room_00Set_000370DL_0065D0"
static const ALIGN_ASSET(2) char Z2_BACKTOWN_room_00Set_000370DL_0065D0[] = dZ2_BACKTOWN_room_00Set_000370DL_0065D0;

#define dZ2_BACKTOWN_room_00Set_000370DL_009F18 "__OTR__scenes/nonmq/Z2_BACKTOWN_scene/Z2_BACKTOWN_room_00Set_000370DL_009F18"
static const ALIGN_ASSET(2) char Z2_BACKTOWN_room_00Set_000370DL_009F18[] = dZ2_BACKTOWN_room_00Set_000370DL_009F18;

#define dZ2_BACKTOWN_room_00Set_000370DL_00A058 "__OTR__scenes/nonmq/Z2_BACKTOWN_scene/Z2_BACKTOWN_room_00Set_000370DL_00A058"
static const ALIGN_ASSET(2) char Z2_BACKTOWN_room_00Set_000370DL_00A058[] = dZ2_BACKTOWN_room_00Set_000370DL_00A058;

#define dZ2_BACKTOWN_room_00Set_000370DL_006990 "__OTR__scenes/nonmq/Z2_BACKTOWN_scene/Z2_BACKTOWN_room_00Set_000370DL_006990"
static const ALIGN_ASSET(2) char Z2_BACKTOWN_room_00Set_000370DL_006990[] = dZ2_BACKTOWN_room_00Set_000370DL_006990;

#define dZ2_BACKTOWN_room_00Set_000370DL_006D50 "__OTR__scenes/nonmq/Z2_BACKTOWN_scene/Z2_BACKTOWN_room_00Set_000370DL_006D50"
static const ALIGN_ASSET(2) char Z2_BACKTOWN_room_00Set_000370DL_006D50[] = dZ2_BACKTOWN_room_00Set_000370DL_006D50;

#define dZ2_BACKTOWN_room_00Set_000370DL_00A128 "__OTR__scenes/nonmq/Z2_BACKTOWN_scene/Z2_BACKTOWN_room_00Set_000370DL_00A128"
static const ALIGN_ASSET(2) char Z2_BACKTOWN_room_00Set_000370DL_00A128[] = dZ2_BACKTOWN_room_00Set_000370DL_00A128;

#define dZ2_BACKTOWN_room_00Set_000370DL_007CF0 "__OTR__scenes/nonmq/Z2_BACKTOWN_scene/Z2_BACKTOWN_room_00Set_000370DL_007CF0"
static const ALIGN_ASSET(2) char Z2_BACKTOWN_room_00Set_000370DL_007CF0[] = dZ2_BACKTOWN_room_00Set_000370DL_007CF0;

#define dZ2_BACKTOWN_room_00Set_000370DL_007280 "__OTR__scenes/nonmq/Z2_BACKTOWN_scene/Z2_BACKTOWN_room_00Set_000370DL_007280"
static const ALIGN_ASSET(2) char Z2_BACKTOWN_room_00Set_000370DL_007280[] = dZ2_BACKTOWN_room_00Set_000370DL_007280;

#define dZ2_BACKTOWN_room_00Set_000370DL_007680 "__OTR__scenes/nonmq/Z2_BACKTOWN_scene/Z2_BACKTOWN_room_00Set_000370DL_007680"
static const ALIGN_ASSET(2) char Z2_BACKTOWN_room_00Set_000370DL_007680[] = dZ2_BACKTOWN_room_00Set_000370DL_007680;

#define dZ2_BACKTOWN_room_00Set_000370DL_007930 "__OTR__scenes/nonmq/Z2_BACKTOWN_scene/Z2_BACKTOWN_room_00Set_000370DL_007930"
static const ALIGN_ASSET(2) char Z2_BACKTOWN_room_00Set_000370DL_007930[] = dZ2_BACKTOWN_room_00Set_000370DL_007930;

#define dZ2_BACKTOWN_room_00Set_000370DL_007B48 "__OTR__scenes/nonmq/Z2_BACKTOWN_scene/Z2_BACKTOWN_room_00Set_000370DL_007B48"
static const ALIGN_ASSET(2) char Z2_BACKTOWN_room_00Set_000370DL_007B48[] = dZ2_BACKTOWN_room_00Set_000370DL_007B48;

#define dZ2_BACKTOWN_room_00Set_000370DL_00A130 "__OTR__scenes/nonmq/Z2_BACKTOWN_scene/Z2_BACKTOWN_room_00Set_000370DL_00A130"
static const ALIGN_ASSET(2) char Z2_BACKTOWN_room_00Set_000370DL_00A130[] = dZ2_BACKTOWN_room_00Set_000370DL_00A130;

#define dZ2_BACKTOWN_room_00Set_000370DL_009EF0 "__OTR__scenes/nonmq/Z2_BACKTOWN_scene/Z2_BACKTOWN_room_00Set_000370DL_009EF0"
static const ALIGN_ASSET(2) char Z2_BACKTOWN_room_00Set_000370DL_009EF0[] = dZ2_BACKTOWN_room_00Set_000370DL_009EF0;

#define dZ2_BACKTOWN_room_00Set_000370DL_001130 "__OTR__scenes/nonmq/Z2_BACKTOWN_scene/Z2_BACKTOWN_room_00Set_000370DL_001130"
static const ALIGN_ASSET(2) char Z2_BACKTOWN_room_00Set_000370DL_001130[] = dZ2_BACKTOWN_room_00Set_000370DL_001130;

#define dZ2_BACKTOWN_room_00Set_000370DL_008558 "__OTR__scenes/nonmq/Z2_BACKTOWN_scene/Z2_BACKTOWN_room_00Set_000370DL_008558"
static const ALIGN_ASSET(2) char Z2_BACKTOWN_room_00Set_000370DL_008558[] = dZ2_BACKTOWN_room_00Set_000370DL_008558;

#define dZ2_BACKTOWN_room_00Set_000370DL_005920 "__OTR__scenes/nonmq/Z2_BACKTOWN_scene/Z2_BACKTOWN_room_00Set_000370DL_005920"
static const ALIGN_ASSET(2) char Z2_BACKTOWN_room_00Set_000370DL_005920[] = dZ2_BACKTOWN_room_00Set_000370DL_005920;

#define dZ2_BACKTOWN_room_00Set_000370DL_008AF0 "__OTR__scenes/nonmq/Z2_BACKTOWN_scene/Z2_BACKTOWN_room_00Set_000370DL_008AF0"
static const ALIGN_ASSET(2) char Z2_BACKTOWN_room_00Set_000370DL_008AF0[] = dZ2_BACKTOWN_room_00Set_000370DL_008AF0;

#endif // Z2_BACKTOWN_Z2_BACKTOWN_ROOM_00_H
