#ifndef Z2_DANPEI_Z2_DANPEI_ROOM_08_H
#define Z2_DANPEI_Z2_DANPEI_ROOM_08_H 1

#include "align_asset_macro.h"

#define dZ2_DANPEI_room_08DL_003DD0 "__OTR__scenes/nonmq/Z2_DANPEI_scene/Z2_DANPEI_room_08DL_003DD0"
static const ALIGN_ASSET(2) char Z2_DANPEI_room_08DL_003DD0[] = dZ2_DANPEI_room_08DL_003DD0;

#define dZ2_DANPEI_room_08DL_0036F0 "__OTR__scenes/nonmq/Z2_DANPEI_scene/Z2_DANPEI_room_08DL_0036F0"
static const ALIGN_ASSET(2) char Z2_DANPEI_room_08DL_0036F0[] = dZ2_DANPEI_room_08DL_0036F0;

#define dZ2_DANPEI_room_08Tex_005808 "__OTR__scenes/nonmq/Z2_DANPEI_scene/Z2_DANPEI_room_08Tex_005808"
static const ALIGN_ASSET(2) char Z2_DANPEI_room_08Tex_005808[] = dZ2_DANPEI_room_08Tex_005808;

#define dZ2_DANPEI_room_08Tex_005408 "__OTR__scenes/nonmq/Z2_DANPEI_scene/Z2_DANPEI_room_08Tex_005408"
static const ALIGN_ASSET(2) char Z2_DANPEI_room_08Tex_005408[] = dZ2_DANPEI_room_08Tex_005408;

#define dZ2_DANPEI_room_08Tex_006008 "__OTR__scenes/nonmq/Z2_DANPEI_scene/Z2_DANPEI_room_08Tex_006008"
static const ALIGN_ASSET(2) char Z2_DANPEI_room_08Tex_006008[] = dZ2_DANPEI_room_08Tex_006008;

#define dZ2_DANPEI_room_08Tex_004008 "__OTR__scenes/nonmq/Z2_DANPEI_scene/Z2_DANPEI_room_08Tex_004008"
static const ALIGN_ASSET(2) char Z2_DANPEI_room_08Tex_004008[] = dZ2_DANPEI_room_08Tex_004008;

#define dZ2_DANPEI_room_08Tex_005008 "__OTR__scenes/nonmq/Z2_DANPEI_scene/Z2_DANPEI_room_08Tex_005008"
static const ALIGN_ASSET(2) char Z2_DANPEI_room_08Tex_005008[] = dZ2_DANPEI_room_08Tex_005008;

#define dZ2_DANPEI_room_08Tex_003E08 "__OTR__scenes/nonmq/Z2_DANPEI_scene/Z2_DANPEI_room_08Tex_003E08"
static const ALIGN_ASSET(2) char Z2_DANPEI_room_08Tex_003E08[] = dZ2_DANPEI_room_08Tex_003E08;

#define dZ2_DANPEI_room_08Tex_004808 "__OTR__scenes/nonmq/Z2_DANPEI_scene/Z2_DANPEI_room_08Tex_004808"
static const ALIGN_ASSET(2) char Z2_DANPEI_room_08Tex_004808[] = dZ2_DANPEI_room_08Tex_004808;

#define dZ2_DANPEI_room_08DL_001B08 "__OTR__scenes/nonmq/Z2_DANPEI_scene/Z2_DANPEI_room_08DL_001B08"
static const ALIGN_ASSET(2) char Z2_DANPEI_room_08DL_001B08[] = dZ2_DANPEI_room_08DL_001B08;

#define dZ2_DANPEI_room_08DL_003DE8 "__OTR__scenes/nonmq/Z2_DANPEI_scene/Z2_DANPEI_room_08DL_003DE8"
static const ALIGN_ASSET(2) char Z2_DANPEI_room_08DL_003DE8[] = dZ2_DANPEI_room_08DL_003DE8;

#endif // Z2_DANPEI_Z2_DANPEI_ROOM_08_H
