#ifndef Z2_SEA_Z2_SEA_ROOM_08_H
#define Z2_SEA_Z2_SEA_ROOM_08_H 1

#include "align_asset_macro.h"

#define dZ2_SEA_room_08DL_0033B8 "__OTR__scenes/nonmq/Z2_SEA_scene/Z2_SEA_room_08DL_0033B8"
static const ALIGN_ASSET(2) char Z2_SEA_room_08DL_0033B8[] = dZ2_SEA_room_08DL_0033B8;

#define dZ2_SEA_room_08DL_0005B0 "__OTR__scenes/nonmq/Z2_SEA_scene/Z2_SEA_room_08DL_0005B0"
static const ALIGN_ASSET(2) char Z2_SEA_room_08DL_0005B0[] = dZ2_SEA_room_08DL_0005B0;

#define dZ2_SEA_room_08DL_003690 "__OTR__scenes/nonmq/Z2_SEA_scene/Z2_SEA_room_08DL_003690"
static const ALIGN_ASSET(2) char Z2_SEA_room_08DL_003690[] = dZ2_SEA_room_08DL_003690;

#define dZ2_SEA_room_08DL_0069D8 "__OTR__scenes/nonmq/Z2_SEA_scene/Z2_SEA_room_08DL_0069D8"
static const ALIGN_ASSET(2) char Z2_SEA_room_08DL_0069D8[] = dZ2_SEA_room_08DL_0069D8;

#define dZ2_SEA_room_08Tex_009DE0 "__OTR__scenes/nonmq/Z2_SEA_scene/Z2_SEA_room_08Tex_009DE0"
static const ALIGN_ASSET(2) char Z2_SEA_room_08Tex_009DE0[] = dZ2_SEA_room_08Tex_009DE0;

#define dZ2_SEA_room_08DL_0016A0 "__OTR__scenes/nonmq/Z2_SEA_scene/Z2_SEA_room_08DL_0016A0"
static const ALIGN_ASSET(2) char Z2_SEA_room_08DL_0016A0[] = dZ2_SEA_room_08DL_0016A0;

#define dZ2_SEA_room_08DL_0008C8 "__OTR__scenes/nonmq/Z2_SEA_scene/Z2_SEA_room_08DL_0008C8"
static const ALIGN_ASSET(2) char Z2_SEA_room_08DL_0008C8[] = dZ2_SEA_room_08DL_0008C8;

#define dZ2_SEA_room_08DL_004370 "__OTR__scenes/nonmq/Z2_SEA_scene/Z2_SEA_room_08DL_004370"
static const ALIGN_ASSET(2) char Z2_SEA_room_08DL_004370[] = dZ2_SEA_room_08DL_004370;

#define dZ2_SEA_room_08DL_00A2F0 "__OTR__scenes/nonmq/Z2_SEA_scene/Z2_SEA_room_08DL_00A2F0"
static const ALIGN_ASSET(2) char Z2_SEA_room_08DL_00A2F0[] = dZ2_SEA_room_08DL_00A2F0;

#define dZ2_SEA_room_08DL_003E48 "__OTR__scenes/nonmq/Z2_SEA_scene/Z2_SEA_room_08DL_003E48"
static const ALIGN_ASSET(2) char Z2_SEA_room_08DL_003E48[] = dZ2_SEA_room_08DL_003E48;

#define dZ2_SEA_room_08DL_003B00 "__OTR__scenes/nonmq/Z2_SEA_scene/Z2_SEA_room_08DL_003B00"
static const ALIGN_ASSET(2) char Z2_SEA_room_08DL_003B00[] = dZ2_SEA_room_08DL_003B00;

#define dZ2_SEA_room_08DL_007CB0 "__OTR__scenes/nonmq/Z2_SEA_scene/Z2_SEA_room_08DL_007CB0"
static const ALIGN_ASSET(2) char Z2_SEA_room_08DL_007CB0[] = dZ2_SEA_room_08DL_007CB0;

#define dZ2_SEA_room_08DL_004140 "__OTR__scenes/nonmq/Z2_SEA_scene/Z2_SEA_room_08DL_004140"
static const ALIGN_ASSET(2) char Z2_SEA_room_08DL_004140[] = dZ2_SEA_room_08DL_004140;

#define dZ2_SEA_room_08DL_001158 "__OTR__scenes/nonmq/Z2_SEA_scene/Z2_SEA_room_08DL_001158"
static const ALIGN_ASSET(2) char Z2_SEA_room_08DL_001158[] = dZ2_SEA_room_08DL_001158;

#define dZ2_SEA_room_08DL_007208 "__OTR__scenes/nonmq/Z2_SEA_scene/Z2_SEA_room_08DL_007208"
static const ALIGN_ASSET(2) char Z2_SEA_room_08DL_007208[] = dZ2_SEA_room_08DL_007208;

#define dZ2_SEA_room_08DL_000EC8 "__OTR__scenes/nonmq/Z2_SEA_scene/Z2_SEA_room_08DL_000EC8"
static const ALIGN_ASSET(2) char Z2_SEA_room_08DL_000EC8[] = dZ2_SEA_room_08DL_000EC8;

#define dZ2_SEA_room_08DL_001C80 "__OTR__scenes/nonmq/Z2_SEA_scene/Z2_SEA_room_08DL_001C80"
static const ALIGN_ASSET(2) char Z2_SEA_room_08DL_001C80[] = dZ2_SEA_room_08DL_001C80;

#define dZ2_SEA_room_08Tex_0089E0 "__OTR__scenes/nonmq/Z2_SEA_scene/Z2_SEA_room_08Tex_0089E0"
static const ALIGN_ASSET(2) char Z2_SEA_room_08Tex_0089E0[] = dZ2_SEA_room_08Tex_0089E0;

#define dZ2_SEA_room_08Tex_008DE0 "__OTR__scenes/nonmq/Z2_SEA_scene/Z2_SEA_room_08Tex_008DE0"
static const ALIGN_ASSET(2) char Z2_SEA_room_08Tex_008DE0[] = dZ2_SEA_room_08Tex_008DE0;

#define dZ2_SEA_room_08DL_002368 "__OTR__scenes/nonmq/Z2_SEA_scene/Z2_SEA_room_08DL_002368"
static const ALIGN_ASSET(2) char Z2_SEA_room_08DL_002368[] = dZ2_SEA_room_08DL_002368;

#define dZ2_SEA_room_08DL_0029E8 "__OTR__scenes/nonmq/Z2_SEA_scene/Z2_SEA_room_08DL_0029E8"
static const ALIGN_ASSET(2) char Z2_SEA_room_08DL_0029E8[] = dZ2_SEA_room_08DL_0029E8;

#define dZ2_SEA_room_08DL_003090 "__OTR__scenes/nonmq/Z2_SEA_scene/Z2_SEA_room_08DL_003090"
static const ALIGN_ASSET(2) char Z2_SEA_room_08DL_003090[] = dZ2_SEA_room_08DL_003090;

#define dZ2_SEA_room_08DL_0048B8 "__OTR__scenes/nonmq/Z2_SEA_scene/Z2_SEA_room_08DL_0048B8"
static const ALIGN_ASSET(2) char Z2_SEA_room_08DL_0048B8[] = dZ2_SEA_room_08DL_0048B8;

#define dZ2_SEA_room_08DL_004F18 "__OTR__scenes/nonmq/Z2_SEA_scene/Z2_SEA_room_08DL_004F18"
static const ALIGN_ASSET(2) char Z2_SEA_room_08DL_004F18[] = dZ2_SEA_room_08DL_004F18;

#define dZ2_SEA_room_08DL_005488 "__OTR__scenes/nonmq/Z2_SEA_scene/Z2_SEA_room_08DL_005488"
static const ALIGN_ASSET(2) char Z2_SEA_room_08DL_005488[] = dZ2_SEA_room_08DL_005488;

#define dZ2_SEA_room_08Tex_0085E0 "__OTR__scenes/nonmq/Z2_SEA_scene/Z2_SEA_room_08Tex_0085E0"
static const ALIGN_ASSET(2) char Z2_SEA_room_08Tex_0085E0[] = dZ2_SEA_room_08Tex_0085E0;

#define dZ2_SEA_room_08DL_005A50 "__OTR__scenes/nonmq/Z2_SEA_scene/Z2_SEA_room_08DL_005A50"
static const ALIGN_ASSET(2) char Z2_SEA_room_08DL_005A50[] = dZ2_SEA_room_08DL_005A50;

#define dZ2_SEA_room_08Tex_0081E0 "__OTR__scenes/nonmq/Z2_SEA_scene/Z2_SEA_room_08Tex_0081E0"
static const ALIGN_ASSET(2) char Z2_SEA_room_08Tex_0081E0[] = dZ2_SEA_room_08Tex_0081E0;

#define dZ2_SEA_room_08DL_005DD0 "__OTR__scenes/nonmq/Z2_SEA_scene/Z2_SEA_room_08DL_005DD0"
static const ALIGN_ASSET(2) char Z2_SEA_room_08DL_005DD0[] = dZ2_SEA_room_08DL_005DD0;

#define dZ2_SEA_room_08DL_006328 "__OTR__scenes/nonmq/Z2_SEA_scene/Z2_SEA_room_08DL_006328"
static const ALIGN_ASSET(2) char Z2_SEA_room_08DL_006328[] = dZ2_SEA_room_08DL_006328;

#define dZ2_SEA_room_08DL_007030 "__OTR__scenes/nonmq/Z2_SEA_scene/Z2_SEA_room_08DL_007030"
static const ALIGN_ASSET(2) char Z2_SEA_room_08DL_007030[] = dZ2_SEA_room_08DL_007030;

#define dZ2_SEA_room_08DL_008110 "__OTR__scenes/nonmq/Z2_SEA_scene/Z2_SEA_room_08DL_008110"
static const ALIGN_ASSET(2) char Z2_SEA_room_08DL_008110[] = dZ2_SEA_room_08DL_008110;

#define dZ2_SEA_room_08DL_00A3E8 "__OTR__scenes/nonmq/Z2_SEA_scene/Z2_SEA_room_08DL_00A3E8"
static const ALIGN_ASSET(2) char Z2_SEA_room_08DL_00A3E8[] = dZ2_SEA_room_08DL_00A3E8;

#endif // Z2_SEA_Z2_SEA_ROOM_08_H
