#ifndef Z2_SEA_Z2_SEA_ROOM_11_H
#define Z2_SEA_Z2_SEA_ROOM_11_H 1

#include "align_asset_macro.h"

#define dZ2_SEA_room_11DL_0073D0 "__OTR__scenes/nonmq/Z2_SEA_scene/Z2_SEA_room_11DL_0073D0"
static const ALIGN_ASSET(2) char Z2_SEA_room_11DL_0073D0[] = dZ2_SEA_room_11DL_0073D0;

#define dZ2_SEA_room_11Tex_007908 "__OTR__scenes/nonmq/Z2_SEA_scene/Z2_SEA_room_11Tex_007908"
static const ALIGN_ASSET(2) char Z2_SEA_room_11Tex_007908[] = dZ2_SEA_room_11Tex_007908;

#define dZ2_SEA_room_11Tex_008108 "__OTR__scenes/nonmq/Z2_SEA_scene/Z2_SEA_room_11Tex_008108"
static const ALIGN_ASSET(2) char Z2_SEA_room_11Tex_008108[] = dZ2_SEA_room_11Tex_008108;

#define dZ2_SEA_room_11DL_00A910 "__OTR__scenes/nonmq/Z2_SEA_scene/Z2_SEA_room_11DL_00A910"
static const ALIGN_ASSET(2) char Z2_SEA_room_11DL_00A910[] = dZ2_SEA_room_11DL_00A910;

#define dZ2_SEA_room_11DL_0005A8 "__OTR__scenes/nonmq/Z2_SEA_scene/Z2_SEA_room_11DL_0005A8"
static const ALIGN_ASSET(2) char Z2_SEA_room_11DL_0005A8[] = dZ2_SEA_room_11DL_0005A8;

#define dZ2_SEA_room_11DL_001140 "__OTR__scenes/nonmq/Z2_SEA_scene/Z2_SEA_room_11DL_001140"
static const ALIGN_ASSET(2) char Z2_SEA_room_11DL_001140[] = dZ2_SEA_room_11DL_001140;

#define dZ2_SEA_room_11DL_0008E0 "__OTR__scenes/nonmq/Z2_SEA_scene/Z2_SEA_room_11DL_0008E0"
static const ALIGN_ASSET(2) char Z2_SEA_room_11DL_0008E0[] = dZ2_SEA_room_11DL_0008E0;

#define dZ2_SEA_room_11DL_006E30 "__OTR__scenes/nonmq/Z2_SEA_scene/Z2_SEA_room_11DL_006E30"
static const ALIGN_ASSET(2) char Z2_SEA_room_11DL_006E30[] = dZ2_SEA_room_11DL_006E30;

#define dZ2_SEA_room_11Tex_008908 "__OTR__scenes/nonmq/Z2_SEA_scene/Z2_SEA_room_11Tex_008908"
static const ALIGN_ASSET(2) char Z2_SEA_room_11Tex_008908[] = dZ2_SEA_room_11Tex_008908;

#define dZ2_SEA_room_11DL_000380 "__OTR__scenes/nonmq/Z2_SEA_scene/Z2_SEA_room_11DL_000380"
static const ALIGN_ASSET(2) char Z2_SEA_room_11DL_000380[] = dZ2_SEA_room_11DL_000380;

#define dZ2_SEA_room_11DL_0014C8 "__OTR__scenes/nonmq/Z2_SEA_scene/Z2_SEA_room_11DL_0014C8"
static const ALIGN_ASSET(2) char Z2_SEA_room_11DL_0014C8[] = dZ2_SEA_room_11DL_0014C8;

#define dZ2_SEA_room_11DL_00A9E8 "__OTR__scenes/nonmq/Z2_SEA_scene/Z2_SEA_room_11DL_00A9E8"
static const ALIGN_ASSET(2) char Z2_SEA_room_11DL_00A9E8[] = dZ2_SEA_room_11DL_00A9E8;

#define dZ2_SEA_room_11DL_007720 "__OTR__scenes/nonmq/Z2_SEA_scene/Z2_SEA_room_11DL_007720"
static const ALIGN_ASSET(2) char Z2_SEA_room_11DL_007720[] = dZ2_SEA_room_11DL_007720;

#define dZ2_SEA_room_11DL_0052D0 "__OTR__scenes/nonmq/Z2_SEA_scene/Z2_SEA_room_11DL_0052D0"
static const ALIGN_ASSET(2) char Z2_SEA_room_11DL_0052D0[] = dZ2_SEA_room_11DL_0052D0;

#define dZ2_SEA_room_11DL_003EA0 "__OTR__scenes/nonmq/Z2_SEA_scene/Z2_SEA_room_11DL_003EA0"
static const ALIGN_ASSET(2) char Z2_SEA_room_11DL_003EA0[] = dZ2_SEA_room_11DL_003EA0;

#define dZ2_SEA_room_11Tex_009508 "__OTR__scenes/nonmq/Z2_SEA_scene/Z2_SEA_room_11Tex_009508"
static const ALIGN_ASSET(2) char Z2_SEA_room_11Tex_009508[] = dZ2_SEA_room_11Tex_009508;

#define dZ2_SEA_room_11Tex_009908 "__OTR__scenes/nonmq/Z2_SEA_scene/Z2_SEA_room_11Tex_009908"
static const ALIGN_ASSET(2) char Z2_SEA_room_11Tex_009908[] = dZ2_SEA_room_11Tex_009908;

#define dZ2_SEA_room_11DL_003710 "__OTR__scenes/nonmq/Z2_SEA_scene/Z2_SEA_room_11DL_003710"
static const ALIGN_ASSET(2) char Z2_SEA_room_11DL_003710[] = dZ2_SEA_room_11DL_003710;

#define dZ2_SEA_room_11DL_002620 "__OTR__scenes/nonmq/Z2_SEA_scene/Z2_SEA_room_11DL_002620"
static const ALIGN_ASSET(2) char Z2_SEA_room_11DL_002620[] = dZ2_SEA_room_11DL_002620;

#define dZ2_SEA_room_11DL_002F58 "__OTR__scenes/nonmq/Z2_SEA_scene/Z2_SEA_room_11DL_002F58"
static const ALIGN_ASSET(2) char Z2_SEA_room_11DL_002F58[] = dZ2_SEA_room_11DL_002F58;

#define dZ2_SEA_room_11DL_006070 "__OTR__scenes/nonmq/Z2_SEA_scene/Z2_SEA_room_11DL_006070"
static const ALIGN_ASSET(2) char Z2_SEA_room_11DL_006070[] = dZ2_SEA_room_11DL_006070;

#define dZ2_SEA_room_11DL_002CD0 "__OTR__scenes/nonmq/Z2_SEA_scene/Z2_SEA_room_11DL_002CD0"
static const ALIGN_ASSET(2) char Z2_SEA_room_11DL_002CD0[] = dZ2_SEA_room_11DL_002CD0;

#define dZ2_SEA_room_11Tex_009108 "__OTR__scenes/nonmq/Z2_SEA_scene/Z2_SEA_room_11Tex_009108"
static const ALIGN_ASSET(2) char Z2_SEA_room_11Tex_009108[] = dZ2_SEA_room_11Tex_009108;

#define dZ2_SEA_room_11DL_007888 "__OTR__scenes/nonmq/Z2_SEA_scene/Z2_SEA_room_11DL_007888"
static const ALIGN_ASSET(2) char Z2_SEA_room_11DL_007888[] = dZ2_SEA_room_11DL_007888;

#define dZ2_SEA_room_11DL_00AAD0 "__OTR__scenes/nonmq/Z2_SEA_scene/Z2_SEA_room_11DL_00AAD0"
static const ALIGN_ASSET(2) char Z2_SEA_room_11DL_00AAD0[] = dZ2_SEA_room_11DL_00AAD0;

#endif // Z2_SEA_Z2_SEA_ROOM_11_H
