#ifndef Z2_YADOYA_Z2_YADOYA_ROOM_00_H
#define Z2_YADOYA_Z2_YADOYA_ROOM_00_H 1

#include "align_asset_macro.h"

#define dZ2_YADOYA_room_00DL_00B938 "__OTR__scenes/nonmq/Z2_YADOYA_scene/Z2_YADOYA_room_00DL_00B938"
static const ALIGN_ASSET(2) char Z2_YADOYA_room_00DL_00B938[] = dZ2_YADOYA_room_00DL_00B938;

#define dZ2_YADOYA_room_00Tex_014E20 "__OTR__scenes/nonmq/Z2_YADOYA_scene/Z2_YADOYA_room_00Tex_014E20"
static const ALIGN_ASSET(2) char Z2_YADOYA_room_00Tex_014E20[] = dZ2_YADOYA_room_00Tex_014E20;

#define dZ2_YADOYA_room_00DL_00DBE8 "__OTR__scenes/nonmq/Z2_YADOYA_scene/Z2_YADOYA_room_00DL_00DBE8"
static const ALIGN_ASSET(2) char Z2_YADOYA_room_00DL_00DBE8[] = dZ2_YADOYA_room_00DL_00DBE8;

#define dZ2_YADOYA_room_00Tex_016120 "__OTR__scenes/nonmq/Z2_YADOYA_scene/Z2_YADOYA_room_00Tex_016120"
static const ALIGN_ASSET(2) char Z2_YADOYA_room_00Tex_016120[] = dZ2_YADOYA_room_00Tex_016120;

#define dZ2_YADOYA_room_00Tex_016920 "__OTR__scenes/nonmq/Z2_YADOYA_scene/Z2_YADOYA_room_00Tex_016920"
static const ALIGN_ASSET(2) char Z2_YADOYA_room_00Tex_016920[] = dZ2_YADOYA_room_00Tex_016920;

#define dZ2_YADOYA_room_00DL_0173F0 "__OTR__scenes/nonmq/Z2_YADOYA_scene/Z2_YADOYA_room_00DL_0173F0"
static const ALIGN_ASSET(2) char Z2_YADOYA_room_00DL_0173F0[] = dZ2_YADOYA_room_00DL_0173F0;

#define dZ2_YADOYA_room_00DL_010200 "__OTR__scenes/nonmq/Z2_YADOYA_scene/Z2_YADOYA_room_00DL_010200"
static const ALIGN_ASSET(2) char Z2_YADOYA_room_00DL_010200[] = dZ2_YADOYA_room_00DL_010200;

#define dZ2_YADOYA_room_00Tex_016020 "__OTR__scenes/nonmq/Z2_YADOYA_scene/Z2_YADOYA_room_00Tex_016020"
static const ALIGN_ASSET(2) char Z2_YADOYA_room_00Tex_016020[] = dZ2_YADOYA_room_00Tex_016020;

#define dZ2_YADOYA_room_00DL_017418 "__OTR__scenes/nonmq/Z2_YADOYA_scene/Z2_YADOYA_room_00DL_017418"
static const ALIGN_ASSET(2) char Z2_YADOYA_room_00DL_017418[] = dZ2_YADOYA_room_00DL_017418;

#define dZ2_YADOYA_room_00DL_012760 "__OTR__scenes/nonmq/Z2_YADOYA_scene/Z2_YADOYA_room_00DL_012760"
static const ALIGN_ASSET(2) char Z2_YADOYA_room_00DL_012760[] = dZ2_YADOYA_room_00DL_012760;

#define dZ2_YADOYA_room_00Tex_014920 "__OTR__scenes/nonmq/Z2_YADOYA_scene/Z2_YADOYA_room_00Tex_014920"
static const ALIGN_ASSET(2) char Z2_YADOYA_room_00Tex_014920[] = dZ2_YADOYA_room_00Tex_014920;

#define dZ2_YADOYA_room_00DL_017440 "__OTR__scenes/nonmq/Z2_YADOYA_scene/Z2_YADOYA_room_00DL_017440"
static const ALIGN_ASSET(2) char Z2_YADOYA_room_00DL_017440[] = dZ2_YADOYA_room_00DL_017440;

#define dZ2_YADOYA_room_00DL_013BC0 "__OTR__scenes/nonmq/Z2_YADOYA_scene/Z2_YADOYA_room_00DL_013BC0"
static const ALIGN_ASSET(2) char Z2_YADOYA_room_00DL_013BC0[] = dZ2_YADOYA_room_00DL_013BC0;

#define dZ2_YADOYA_room_00Tex_014960 "__OTR__scenes/nonmq/Z2_YADOYA_scene/Z2_YADOYA_room_00Tex_014960"
static const ALIGN_ASSET(2) char Z2_YADOYA_room_00Tex_014960[] = dZ2_YADOYA_room_00Tex_014960;

#define dZ2_YADOYA_room_00DL_017468 "__OTR__scenes/nonmq/Z2_YADOYA_scene/Z2_YADOYA_room_00DL_017468"
static const ALIGN_ASSET(2) char Z2_YADOYA_room_00DL_017468[] = dZ2_YADOYA_room_00DL_017468;

#define dZ2_YADOYA_room_00DL_005048 "__OTR__scenes/nonmq/Z2_YADOYA_scene/Z2_YADOYA_room_00DL_005048"
static const ALIGN_ASSET(2) char Z2_YADOYA_room_00DL_005048[] = dZ2_YADOYA_room_00DL_005048;

#define dZ2_YADOYA_room_00Tex_014AE0 "__OTR__scenes/nonmq/Z2_YADOYA_scene/Z2_YADOYA_room_00Tex_014AE0"
static const ALIGN_ASSET(2) char Z2_YADOYA_room_00Tex_014AE0[] = dZ2_YADOYA_room_00Tex_014AE0;

#define dZ2_YADOYA_room_00Tex_0149E0 "__OTR__scenes/nonmq/Z2_YADOYA_scene/Z2_YADOYA_room_00Tex_0149E0"
static const ALIGN_ASSET(2) char Z2_YADOYA_room_00Tex_0149E0[] = dZ2_YADOYA_room_00Tex_0149E0;

#define dZ2_YADOYA_room_00Tex_014820 "__OTR__scenes/nonmq/Z2_YADOYA_scene/Z2_YADOYA_room_00Tex_014820"
static const ALIGN_ASSET(2) char Z2_YADOYA_room_00Tex_014820[] = dZ2_YADOYA_room_00Tex_014820;

#define dZ2_YADOYA_room_00Tex_014DE0 "__OTR__scenes/nonmq/Z2_YADOYA_scene/Z2_YADOYA_room_00Tex_014DE0"
static const ALIGN_ASSET(2) char Z2_YADOYA_room_00Tex_014DE0[] = dZ2_YADOYA_room_00Tex_014DE0;

#define dZ2_YADOYA_room_00Tex_015E20 "__OTR__scenes/nonmq/Z2_YADOYA_scene/Z2_YADOYA_room_00Tex_015E20"
static const ALIGN_ASSET(2) char Z2_YADOYA_room_00Tex_015E20[] = dZ2_YADOYA_room_00Tex_015E20;

#define dZ2_YADOYA_room_00DL_017358 "__OTR__scenes/nonmq/Z2_YADOYA_scene/Z2_YADOYA_room_00DL_017358"
static const ALIGN_ASSET(2) char Z2_YADOYA_room_00DL_017358[] = dZ2_YADOYA_room_00DL_017358;

#define dZ2_YADOYA_room_00Tex_0174B8 "__OTR__scenes/nonmq/Z2_YADOYA_scene/Z2_YADOYA_room_00Tex_0174B8"
static const ALIGN_ASSET(2) char Z2_YADOYA_room_00Tex_0174B8[] = dZ2_YADOYA_room_00Tex_0174B8;

#define dZ2_YADOYA_room_00Tex_017CB8 "__OTR__scenes/nonmq/Z2_YADOYA_scene/Z2_YADOYA_room_00Tex_017CB8"
static const ALIGN_ASSET(2) char Z2_YADOYA_room_00Tex_017CB8[] = dZ2_YADOYA_room_00Tex_017CB8;

#define dZ2_YADOYA_room_00DL_008BD8 "__OTR__scenes/nonmq/Z2_YADOYA_scene/Z2_YADOYA_room_00DL_008BD8"
static const ALIGN_ASSET(2) char Z2_YADOYA_room_00DL_008BD8[] = dZ2_YADOYA_room_00DL_008BD8;

#define dZ2_YADOYA_room_00Tex_0147E0 "__OTR__scenes/nonmq/Z2_YADOYA_scene/Z2_YADOYA_room_00Tex_0147E0"
static const ALIGN_ASSET(2) char Z2_YADOYA_room_00Tex_0147E0[] = dZ2_YADOYA_room_00Tex_0147E0;

#define dZ2_YADOYA_room_00DL_017380 "__OTR__scenes/nonmq/Z2_YADOYA_scene/Z2_YADOYA_room_00DL_017380"
static const ALIGN_ASSET(2) char Z2_YADOYA_room_00DL_017380[] = dZ2_YADOYA_room_00DL_017380;

#define dZ2_YADOYA_room_00DL_014750 "__OTR__scenes/nonmq/Z2_YADOYA_scene/Z2_YADOYA_room_00DL_014750"
static const ALIGN_ASSET(2) char Z2_YADOYA_room_00DL_014750[] = dZ2_YADOYA_room_00DL_014750;

#define dZ2_YADOYA_room_00Tex_014CE0 "__OTR__scenes/nonmq/Z2_YADOYA_scene/Z2_YADOYA_room_00Tex_014CE0"
static const ALIGN_ASSET(2) char Z2_YADOYA_room_00Tex_014CE0[] = dZ2_YADOYA_room_00Tex_014CE0;

#define dZ2_YADOYA_room_00DL_0173B0 "__OTR__scenes/nonmq/Z2_YADOYA_scene/Z2_YADOYA_room_00DL_0173B0"
static const ALIGN_ASSET(2) char Z2_YADOYA_room_00DL_0173B0[] = dZ2_YADOYA_room_00DL_0173B0;

#define dZ2_YADOYA_room_00DL_000BE8 "__OTR__scenes/nonmq/Z2_YADOYA_scene/Z2_YADOYA_room_00DL_000BE8"
static const ALIGN_ASSET(2) char Z2_YADOYA_room_00DL_000BE8[] = dZ2_YADOYA_room_00DL_000BE8;

#define dZ2_YADOYA_room_00Tex_016A20 "__OTR__scenes/nonmq/Z2_YADOYA_scene/Z2_YADOYA_room_00Tex_016A20"
static const ALIGN_ASSET(2) char Z2_YADOYA_room_00Tex_016A20[] = dZ2_YADOYA_room_00Tex_016A20;

#define dZ2_YADOYA_room_00DL_00A948 "__OTR__scenes/nonmq/Z2_YADOYA_scene/Z2_YADOYA_room_00DL_00A948"
static const ALIGN_ASSET(2) char Z2_YADOYA_room_00DL_00A948[] = dZ2_YADOYA_room_00DL_00A948;

#define dZ2_YADOYA_room_00DL_00B258 "__OTR__scenes/nonmq/Z2_YADOYA_scene/Z2_YADOYA_room_00DL_00B258"
static const ALIGN_ASSET(2) char Z2_YADOYA_room_00DL_00B258[] = dZ2_YADOYA_room_00DL_00B258;

#define dZ2_YADOYA_room_00DL_009600 "__OTR__scenes/nonmq/Z2_YADOYA_scene/Z2_YADOYA_room_00DL_009600"
static const ALIGN_ASSET(2) char Z2_YADOYA_room_00DL_009600[] = dZ2_YADOYA_room_00DL_009600;

#define dZ2_YADOYA_room_00Tex_015620 "__OTR__scenes/nonmq/Z2_YADOYA_scene/Z2_YADOYA_room_00Tex_015620"
static const ALIGN_ASSET(2) char Z2_YADOYA_room_00Tex_015620[] = dZ2_YADOYA_room_00Tex_015620;

#define dZ2_YADOYA_room_00DL_000490 "__OTR__scenes/nonmq/Z2_YADOYA_scene/Z2_YADOYA_room_00DL_000490"
static const ALIGN_ASSET(2) char Z2_YADOYA_room_00DL_000490[] = dZ2_YADOYA_room_00DL_000490;

#define dZ2_YADOYA_room_00DL_014778 "__OTR__scenes/nonmq/Z2_YADOYA_scene/Z2_YADOYA_room_00DL_014778"
static const ALIGN_ASSET(2) char Z2_YADOYA_room_00DL_014778[] = dZ2_YADOYA_room_00DL_014778;

#define dZ2_YADOYA_room_00DL_016EA0 "__OTR__scenes/nonmq/Z2_YADOYA_scene/Z2_YADOYA_room_00DL_016EA0"
static const ALIGN_ASSET(2) char Z2_YADOYA_room_00DL_016EA0[] = dZ2_YADOYA_room_00DL_016EA0;

#define dZ2_YADOYA_room_00DL_017478 "__OTR__scenes/nonmq/Z2_YADOYA_scene/Z2_YADOYA_room_00DL_017478"
static const ALIGN_ASSET(2) char Z2_YADOYA_room_00DL_017478[] = dZ2_YADOYA_room_00DL_017478;

#define dZ2_YADOYA_room_00Set_0002E0DL_00B938 "__OTR__scenes/nonmq/Z2_YADOYA_scene/Z2_YADOYA_room_00Set_0002E0DL_00B938"
static const ALIGN_ASSET(2) char Z2_YADOYA_room_00Set_0002E0DL_00B938[] = dZ2_YADOYA_room_00Set_0002E0DL_00B938;

#define dZ2_YADOYA_room_00Set_0002E0DL_00DBE8 "__OTR__scenes/nonmq/Z2_YADOYA_scene/Z2_YADOYA_room_00Set_0002E0DL_00DBE8"
static const ALIGN_ASSET(2) char Z2_YADOYA_room_00Set_0002E0DL_00DBE8[] = dZ2_YADOYA_room_00Set_0002E0DL_00DBE8;

#define dZ2_YADOYA_room_00Set_0002E0DL_0173F0 "__OTR__scenes/nonmq/Z2_YADOYA_scene/Z2_YADOYA_room_00Set_0002E0DL_0173F0"
static const ALIGN_ASSET(2) char Z2_YADOYA_room_00Set_0002E0DL_0173F0[] = dZ2_YADOYA_room_00Set_0002E0DL_0173F0;

#define dZ2_YADOYA_room_00Set_0002E0DL_010200 "__OTR__scenes/nonmq/Z2_YADOYA_scene/Z2_YADOYA_room_00Set_0002E0DL_010200"
static const ALIGN_ASSET(2) char Z2_YADOYA_room_00Set_0002E0DL_010200[] = dZ2_YADOYA_room_00Set_0002E0DL_010200;

#define dZ2_YADOYA_room_00Set_0002E0DL_017418 "__OTR__scenes/nonmq/Z2_YADOYA_scene/Z2_YADOYA_room_00Set_0002E0DL_017418"
static const ALIGN_ASSET(2) char Z2_YADOYA_room_00Set_0002E0DL_017418[] = dZ2_YADOYA_room_00Set_0002E0DL_017418;

#define dZ2_YADOYA_room_00Set_0002E0DL_012760 "__OTR__scenes/nonmq/Z2_YADOYA_scene/Z2_YADOYA_room_00Set_0002E0DL_012760"
static const ALIGN_ASSET(2) char Z2_YADOYA_room_00Set_0002E0DL_012760[] = dZ2_YADOYA_room_00Set_0002E0DL_012760;

#define dZ2_YADOYA_room_00Set_0002E0DL_017440 "__OTR__scenes/nonmq/Z2_YADOYA_scene/Z2_YADOYA_room_00Set_0002E0DL_017440"
static const ALIGN_ASSET(2) char Z2_YADOYA_room_00Set_0002E0DL_017440[] = dZ2_YADOYA_room_00Set_0002E0DL_017440;

#define dZ2_YADOYA_room_00Set_0002E0DL_013BC0 "__OTR__scenes/nonmq/Z2_YADOYA_scene/Z2_YADOYA_room_00Set_0002E0DL_013BC0"
static const ALIGN_ASSET(2) char Z2_YADOYA_room_00Set_0002E0DL_013BC0[] = dZ2_YADOYA_room_00Set_0002E0DL_013BC0;

#define dZ2_YADOYA_room_00Set_0002E0DL_017468 "__OTR__scenes/nonmq/Z2_YADOYA_scene/Z2_YADOYA_room_00Set_0002E0DL_017468"
static const ALIGN_ASSET(2) char Z2_YADOYA_room_00Set_0002E0DL_017468[] = dZ2_YADOYA_room_00Set_0002E0DL_017468;

#define dZ2_YADOYA_room_00Set_0002E0DL_005048 "__OTR__scenes/nonmq/Z2_YADOYA_scene/Z2_YADOYA_room_00Set_0002E0DL_005048"
static const ALIGN_ASSET(2) char Z2_YADOYA_room_00Set_0002E0DL_005048[] = dZ2_YADOYA_room_00Set_0002E0DL_005048;

#define dZ2_YADOYA_room_00Set_0002E0DL_017358 "__OTR__scenes/nonmq/Z2_YADOYA_scene/Z2_YADOYA_room_00Set_0002E0DL_017358"
static const ALIGN_ASSET(2) char Z2_YADOYA_room_00Set_0002E0DL_017358[] = dZ2_YADOYA_room_00Set_0002E0DL_017358;

#define dZ2_YADOYA_room_00Set_0002E0DL_008BD8 "__OTR__scenes/nonmq/Z2_YADOYA_scene/Z2_YADOYA_room_00Set_0002E0DL_008BD8"
static const ALIGN_ASSET(2) char Z2_YADOYA_room_00Set_0002E0DL_008BD8[] = dZ2_YADOYA_room_00Set_0002E0DL_008BD8;

#define dZ2_YADOYA_room_00Set_0002E0DL_017380 "__OTR__scenes/nonmq/Z2_YADOYA_scene/Z2_YADOYA_room_00Set_0002E0DL_017380"
static const ALIGN_ASSET(2) char Z2_YADOYA_room_00Set_0002E0DL_017380[] = dZ2_YADOYA_room_00Set_0002E0DL_017380;

#define dZ2_YADOYA_room_00Set_0002E0DL_014750 "__OTR__scenes/nonmq/Z2_YADOYA_scene/Z2_YADOYA_room_00Set_0002E0DL_014750"
static const ALIGN_ASSET(2) char Z2_YADOYA_room_00Set_0002E0DL_014750[] = dZ2_YADOYA_room_00Set_0002E0DL_014750;

#define dZ2_YADOYA_room_00Set_0002E0DL_0173B0 "__OTR__scenes/nonmq/Z2_YADOYA_scene/Z2_YADOYA_room_00Set_0002E0DL_0173B0"
static const ALIGN_ASSET(2) char Z2_YADOYA_room_00Set_0002E0DL_0173B0[] = dZ2_YADOYA_room_00Set_0002E0DL_0173B0;

#define dZ2_YADOYA_room_00Set_0002E0DL_000BE8 "__OTR__scenes/nonmq/Z2_YADOYA_scene/Z2_YADOYA_room_00Set_0002E0DL_000BE8"
static const ALIGN_ASSET(2) char Z2_YADOYA_room_00Set_0002E0DL_000BE8[] = dZ2_YADOYA_room_00Set_0002E0DL_000BE8;

#define dZ2_YADOYA_room_00Set_0002E0DL_00A948 "__OTR__scenes/nonmq/Z2_YADOYA_scene/Z2_YADOYA_room_00Set_0002E0DL_00A948"
static const ALIGN_ASSET(2) char Z2_YADOYA_room_00Set_0002E0DL_00A948[] = dZ2_YADOYA_room_00Set_0002E0DL_00A948;

#define dZ2_YADOYA_room_00Set_0002E0DL_00B258 "__OTR__scenes/nonmq/Z2_YADOYA_scene/Z2_YADOYA_room_00Set_0002E0DL_00B258"
static const ALIGN_ASSET(2) char Z2_YADOYA_room_00Set_0002E0DL_00B258[] = dZ2_YADOYA_room_00Set_0002E0DL_00B258;

#define dZ2_YADOYA_room_00Set_0002E0DL_009600 "__OTR__scenes/nonmq/Z2_YADOYA_scene/Z2_YADOYA_room_00Set_0002E0DL_009600"
static const ALIGN_ASSET(2) char Z2_YADOYA_room_00Set_0002E0DL_009600[] = dZ2_YADOYA_room_00Set_0002E0DL_009600;

#endif // Z2_YADOYA_Z2_YADOYA_ROOM_00_H
