#ifndef Z2_11GORONNOSATO_Z2_11GORONNOSATO_ROOM_00_H
#define Z2_11GORONNOSATO_Z2_11GORONNOSATO_ROOM_00_H 1

#include "align_asset_macro.h"

#define dZ2_11GORONNOSATO_room_00DL_006690 "__OTR__scenes/nonmq/Z2_11GORONNOSATO_scene/Z2_11GORONNOSATO_room_00DL_006690"
static const ALIGN_ASSET(2) char Z2_11GORONNOSATO_room_00DL_006690[] = dZ2_11GORONNOSATO_room_00DL_006690;

#define dZ2_11GORONNOSATO_room_00Tex_00F860 "__OTR__scenes/nonmq/Z2_11GORONNOSATO_scene/Z2_11GORONNOSATO_room_00Tex_00F860"
static const ALIGN_ASSET(2) char Z2_11GORONNOSATO_room_00Tex_00F860[] = dZ2_11GORONNOSATO_room_00Tex_00F860;

#define dZ2_11GORONNOSATO_room_00DL_006998 "__OTR__scenes/nonmq/Z2_11GORONNOSATO_scene/Z2_11GORONNOSATO_room_00DL_006998"
static const ALIGN_ASSET(2) char Z2_11GORONNOSATO_room_00DL_006998[] = dZ2_11GORONNOSATO_room_00DL_006998;

#define dZ2_11GORONNOSATO_room_00DL_007740 "__OTR__scenes/nonmq/Z2_11GORONNOSATO_scene/Z2_11GORONNOSATO_room_00DL_007740"
static const ALIGN_ASSET(2) char Z2_11GORONNOSATO_room_00DL_007740[] = dZ2_11GORONNOSATO_room_00DL_007740;

#define dZ2_11GORONNOSATO_room_00DL_000D00 "__OTR__scenes/nonmq/Z2_11GORONNOSATO_scene/Z2_11GORONNOSATO_room_00DL_000D00"
static const ALIGN_ASSET(2) char Z2_11GORONNOSATO_room_00DL_000D00[] = dZ2_11GORONNOSATO_room_00DL_000D00;

#define dZ2_11GORONNOSATO_room_00Tex_010C60 "__OTR__scenes/nonmq/Z2_11GORONNOSATO_scene/Z2_11GORONNOSATO_room_00Tex_010C60"
static const ALIGN_ASSET(2) char Z2_11GORONNOSATO_room_00Tex_010C60[] = dZ2_11GORONNOSATO_room_00Tex_010C60;

#define dZ2_11GORONNOSATO_room_00DL_0078F0 "__OTR__scenes/nonmq/Z2_11GORONNOSATO_scene/Z2_11GORONNOSATO_room_00DL_0078F0"
static const ALIGN_ASSET(2) char Z2_11GORONNOSATO_room_00DL_0078F0[] = dZ2_11GORONNOSATO_room_00DL_0078F0;

#define dZ2_11GORONNOSATO_room_00Tex_00C860 "__OTR__scenes/nonmq/Z2_11GORONNOSATO_scene/Z2_11GORONNOSATO_room_00Tex_00C860"
static const ALIGN_ASSET(2) char Z2_11GORONNOSATO_room_00Tex_00C860[] = dZ2_11GORONNOSATO_room_00Tex_00C860;

#define dZ2_11GORONNOSATO_room_00DL_0091C0 "__OTR__scenes/nonmq/Z2_11GORONNOSATO_scene/Z2_11GORONNOSATO_room_00DL_0091C0"
static const ALIGN_ASSET(2) char Z2_11GORONNOSATO_room_00DL_0091C0[] = dZ2_11GORONNOSATO_room_00DL_0091C0;

#define dZ2_11GORONNOSATO_room_00DL_007590 "__OTR__scenes/nonmq/Z2_11GORONNOSATO_scene/Z2_11GORONNOSATO_room_00DL_007590"
static const ALIGN_ASSET(2) char Z2_11GORONNOSATO_room_00DL_007590[] = dZ2_11GORONNOSATO_room_00DL_007590;

#define dZ2_11GORONNOSATO_room_00DL_00AD50 "__OTR__scenes/nonmq/Z2_11GORONNOSATO_scene/Z2_11GORONNOSATO_room_00DL_00AD50"
static const ALIGN_ASSET(2) char Z2_11GORONNOSATO_room_00DL_00AD50[] = dZ2_11GORONNOSATO_room_00DL_00AD50;

#define dZ2_11GORONNOSATO_room_00DL_00A988 "__OTR__scenes/nonmq/Z2_11GORONNOSATO_scene/Z2_11GORONNOSATO_room_00DL_00A988"
static const ALIGN_ASSET(2) char Z2_11GORONNOSATO_room_00DL_00A988[] = dZ2_11GORONNOSATO_room_00DL_00A988;

#define dZ2_11GORONNOSATO_room_00Tex_00F060 "__OTR__scenes/nonmq/Z2_11GORONNOSATO_scene/Z2_11GORONNOSATO_room_00Tex_00F060"
static const ALIGN_ASSET(2) char Z2_11GORONNOSATO_room_00Tex_00F060[] = dZ2_11GORONNOSATO_room_00Tex_00F060;

#define dZ2_11GORONNOSATO_room_00DL_00B1E8 "__OTR__scenes/nonmq/Z2_11GORONNOSATO_scene/Z2_11GORONNOSATO_room_00DL_00B1E8"
static const ALIGN_ASSET(2) char Z2_11GORONNOSATO_room_00DL_00B1E8[] = dZ2_11GORONNOSATO_room_00DL_00B1E8;

#define dZ2_11GORONNOSATO_room_00DL_00C458 "__OTR__scenes/nonmq/Z2_11GORONNOSATO_scene/Z2_11GORONNOSATO_room_00DL_00C458"
static const ALIGN_ASSET(2) char Z2_11GORONNOSATO_room_00DL_00C458[] = dZ2_11GORONNOSATO_room_00DL_00C458;

#define dZ2_11GORONNOSATO_room_00Tex_011A60 "__OTR__scenes/nonmq/Z2_11GORONNOSATO_scene/Z2_11GORONNOSATO_room_00Tex_011A60"
static const ALIGN_ASSET(2) char Z2_11GORONNOSATO_room_00Tex_011A60[] = dZ2_11GORONNOSATO_room_00Tex_011A60;

#define dZ2_11GORONNOSATO_room_00DL_001500 "__OTR__scenes/nonmq/Z2_11GORONNOSATO_scene/Z2_11GORONNOSATO_room_00DL_001500"
static const ALIGN_ASSET(2) char Z2_11GORONNOSATO_room_00DL_001500[] = dZ2_11GORONNOSATO_room_00DL_001500;

#define dZ2_11GORONNOSATO_room_00DL_001AB8 "__OTR__scenes/nonmq/Z2_11GORONNOSATO_scene/Z2_11GORONNOSATO_room_00DL_001AB8"
static const ALIGN_ASSET(2) char Z2_11GORONNOSATO_room_00DL_001AB8[] = dZ2_11GORONNOSATO_room_00DL_001AB8;

#define dZ2_11GORONNOSATO_room_00DL_001DF8 "__OTR__scenes/nonmq/Z2_11GORONNOSATO_scene/Z2_11GORONNOSATO_room_00DL_001DF8"
static const ALIGN_ASSET(2) char Z2_11GORONNOSATO_room_00DL_001DF8[] = dZ2_11GORONNOSATO_room_00DL_001DF8;

#define dZ2_11GORONNOSATO_room_00DL_0024C0 "__OTR__scenes/nonmq/Z2_11GORONNOSATO_scene/Z2_11GORONNOSATO_room_00DL_0024C0"
static const ALIGN_ASSET(2) char Z2_11GORONNOSATO_room_00DL_0024C0[] = dZ2_11GORONNOSATO_room_00DL_0024C0;

#define dZ2_11GORONNOSATO_room_00DL_002BB8 "__OTR__scenes/nonmq/Z2_11GORONNOSATO_scene/Z2_11GORONNOSATO_room_00DL_002BB8"
static const ALIGN_ASSET(2) char Z2_11GORONNOSATO_room_00DL_002BB8[] = dZ2_11GORONNOSATO_room_00DL_002BB8;

#define dZ2_11GORONNOSATO_room_00DL_006018 "__OTR__scenes/nonmq/Z2_11GORONNOSATO_scene/Z2_11GORONNOSATO_room_00DL_006018"
static const ALIGN_ASSET(2) char Z2_11GORONNOSATO_room_00DL_006018[] = dZ2_11GORONNOSATO_room_00DL_006018;

#define dZ2_11GORONNOSATO_room_00DL_00C660 "__OTR__scenes/nonmq/Z2_11GORONNOSATO_scene/Z2_11GORONNOSATO_room_00DL_00C660"
static const ALIGN_ASSET(2) char Z2_11GORONNOSATO_room_00DL_00C660[] = dZ2_11GORONNOSATO_room_00DL_00C660;

#define dZ2_11GORONNOSATO_room_00Tex_00D060 "__OTR__scenes/nonmq/Z2_11GORONNOSATO_scene/Z2_11GORONNOSATO_room_00Tex_00D060"
static const ALIGN_ASSET(2) char Z2_11GORONNOSATO_room_00Tex_00D060[] = dZ2_11GORONNOSATO_room_00Tex_00D060;

#define dZ2_11GORONNOSATO_room_00DL_006368 "__OTR__scenes/nonmq/Z2_11GORONNOSATO_scene/Z2_11GORONNOSATO_room_00DL_006368"
static const ALIGN_ASSET(2) char Z2_11GORONNOSATO_room_00DL_006368[] = dZ2_11GORONNOSATO_room_00DL_006368;

#define dZ2_11GORONNOSATO_room_00DL_003620 "__OTR__scenes/nonmq/Z2_11GORONNOSATO_scene/Z2_11GORONNOSATO_room_00DL_003620"
static const ALIGN_ASSET(2) char Z2_11GORONNOSATO_room_00DL_003620[] = dZ2_11GORONNOSATO_room_00DL_003620;

#define dZ2_11GORONNOSATO_room_00Tex_00D860 "__OTR__scenes/nonmq/Z2_11GORONNOSATO_scene/Z2_11GORONNOSATO_room_00Tex_00D860"
static const ALIGN_ASSET(2) char Z2_11GORONNOSATO_room_00Tex_00D860[] = dZ2_11GORONNOSATO_room_00Tex_00D860;

#define dZ2_11GORONNOSATO_room_00DL_003988 "__OTR__scenes/nonmq/Z2_11GORONNOSATO_scene/Z2_11GORONNOSATO_room_00DL_003988"
static const ALIGN_ASSET(2) char Z2_11GORONNOSATO_room_00DL_003988[] = dZ2_11GORONNOSATO_room_00DL_003988;

#define dZ2_11GORONNOSATO_room_00DL_003C38 "__OTR__scenes/nonmq/Z2_11GORONNOSATO_scene/Z2_11GORONNOSATO_room_00DL_003C38"
static const ALIGN_ASSET(2) char Z2_11GORONNOSATO_room_00DL_003C38[] = dZ2_11GORONNOSATO_room_00DL_003C38;

#define dZ2_11GORONNOSATO_room_00DL_004F18 "__OTR__scenes/nonmq/Z2_11GORONNOSATO_scene/Z2_11GORONNOSATO_room_00DL_004F18"
static const ALIGN_ASSET(2) char Z2_11GORONNOSATO_room_00DL_004F18[] = dZ2_11GORONNOSATO_room_00DL_004F18;

#define dZ2_11GORONNOSATO_room_00Tex_00E860 "__OTR__scenes/nonmq/Z2_11GORONNOSATO_scene/Z2_11GORONNOSATO_room_00Tex_00E860"
static const ALIGN_ASSET(2) char Z2_11GORONNOSATO_room_00Tex_00E860[] = dZ2_11GORONNOSATO_room_00Tex_00E860;

#define dZ2_11GORONNOSATO_room_00DL_004AC0 "__OTR__scenes/nonmq/Z2_11GORONNOSATO_scene/Z2_11GORONNOSATO_room_00DL_004AC0"
static const ALIGN_ASSET(2) char Z2_11GORONNOSATO_room_00DL_004AC0[] = dZ2_11GORONNOSATO_room_00DL_004AC0;

#define dZ2_11GORONNOSATO_room_00DL_0057D0 "__OTR__scenes/nonmq/Z2_11GORONNOSATO_scene/Z2_11GORONNOSATO_room_00DL_0057D0"
static const ALIGN_ASSET(2) char Z2_11GORONNOSATO_room_00DL_0057D0[] = dZ2_11GORONNOSATO_room_00DL_0057D0;

#define dZ2_11GORONNOSATO_room_00Tex_010060 "__OTR__scenes/nonmq/Z2_11GORONNOSATO_scene/Z2_11GORONNOSATO_room_00Tex_010060"
static const ALIGN_ASSET(2) char Z2_11GORONNOSATO_room_00Tex_010060[] = dZ2_11GORONNOSATO_room_00Tex_010060;

#define dZ2_11GORONNOSATO_room_00TLUT_013060 "__OTR__scenes/nonmq/Z2_11GORONNOSATO_scene/Z2_11GORONNOSATO_room_00TLUT_013060"
static const ALIGN_ASSET(2) char Z2_11GORONNOSATO_room_00TLUT_013060[] = dZ2_11GORONNOSATO_room_00TLUT_013060;

#define dZ2_11GORONNOSATO_room_00Tex_010460 "__OTR__scenes/nonmq/Z2_11GORONNOSATO_scene/Z2_11GORONNOSATO_room_00Tex_010460"
static const ALIGN_ASSET(2) char Z2_11GORONNOSATO_room_00Tex_010460[] = dZ2_11GORONNOSATO_room_00Tex_010460;

#define dZ2_11GORONNOSATO_room_00DL_013090 "__OTR__scenes/nonmq/Z2_11GORONNOSATO_scene/Z2_11GORONNOSATO_room_00DL_013090"
static const ALIGN_ASSET(2) char Z2_11GORONNOSATO_room_00DL_013090[] = dZ2_11GORONNOSATO_room_00DL_013090;

#define dZ2_11GORONNOSATO_room_00DL_003F58 "__OTR__scenes/nonmq/Z2_11GORONNOSATO_scene/Z2_11GORONNOSATO_room_00DL_003F58"
static const ALIGN_ASSET(2) char Z2_11GORONNOSATO_room_00DL_003F58[] = dZ2_11GORONNOSATO_room_00DL_003F58;

#define dZ2_11GORONNOSATO_room_00DL_004650 "__OTR__scenes/nonmq/Z2_11GORONNOSATO_scene/Z2_11GORONNOSATO_room_00DL_004650"
static const ALIGN_ASSET(2) char Z2_11GORONNOSATO_room_00DL_004650[] = dZ2_11GORONNOSATO_room_00DL_004650;

#define dZ2_11GORONNOSATO_room_00DL_013300 "__OTR__scenes/nonmq/Z2_11GORONNOSATO_scene/Z2_11GORONNOSATO_room_00DL_013300"
static const ALIGN_ASSET(2) char Z2_11GORONNOSATO_room_00DL_013300[] = dZ2_11GORONNOSATO_room_00DL_013300;

#define dZ2_11GORONNOSATO_room_00Tex_013458 "__OTR__scenes/nonmq/Z2_11GORONNOSATO_scene/Z2_11GORONNOSATO_room_00Tex_013458"
static const ALIGN_ASSET(2) char Z2_11GORONNOSATO_room_00Tex_013458[] = dZ2_11GORONNOSATO_room_00Tex_013458;

#define dZ2_11GORONNOSATO_room_00DL_009310 "__OTR__scenes/nonmq/Z2_11GORONNOSATO_scene/Z2_11GORONNOSATO_room_00DL_009310"
static const ALIGN_ASSET(2) char Z2_11GORONNOSATO_room_00DL_009310[] = dZ2_11GORONNOSATO_room_00DL_009310;

#define dZ2_11GORONNOSATO_room_00DL_00BFD0 "__OTR__scenes/nonmq/Z2_11GORONNOSATO_scene/Z2_11GORONNOSATO_room_00DL_00BFD0"
static const ALIGN_ASSET(2) char Z2_11GORONNOSATO_room_00DL_00BFD0[] = dZ2_11GORONNOSATO_room_00DL_00BFD0;

#define dZ2_11GORONNOSATO_room_00Tex_011660 "__OTR__scenes/nonmq/Z2_11GORONNOSATO_scene/Z2_11GORONNOSATO_room_00Tex_011660"
static const ALIGN_ASSET(2) char Z2_11GORONNOSATO_room_00Tex_011660[] = dZ2_11GORONNOSATO_room_00Tex_011660;

#define dZ2_11GORONNOSATO_room_00DL_0130A8 "__OTR__scenes/nonmq/Z2_11GORONNOSATO_scene/Z2_11GORONNOSATO_room_00DL_0130A8"
static const ALIGN_ASSET(2) char Z2_11GORONNOSATO_room_00DL_0130A8[] = dZ2_11GORONNOSATO_room_00DL_0130A8;

#define dZ2_11GORONNOSATO_room_00DL_00BC98 "__OTR__scenes/nonmq/Z2_11GORONNOSATO_scene/Z2_11GORONNOSATO_room_00DL_00BC98"
static const ALIGN_ASSET(2) char Z2_11GORONNOSATO_room_00DL_00BC98[] = dZ2_11GORONNOSATO_room_00DL_00BC98;

#define dZ2_11GORONNOSATO_room_00Tex_012460 "__OTR__scenes/nonmq/Z2_11GORONNOSATO_scene/Z2_11GORONNOSATO_room_00Tex_012460"
static const ALIGN_ASSET(2) char Z2_11GORONNOSATO_room_00Tex_012460[] = dZ2_11GORONNOSATO_room_00Tex_012460;

#define dZ2_11GORONNOSATO_room_00DL_0130B0 "__OTR__scenes/nonmq/Z2_11GORONNOSATO_scene/Z2_11GORONNOSATO_room_00DL_0130B0"
static const ALIGN_ASSET(2) char Z2_11GORONNOSATO_room_00DL_0130B0[] = dZ2_11GORONNOSATO_room_00DL_0130B0;

#define dZ2_11GORONNOSATO_room_00DL_00B338 "__OTR__scenes/nonmq/Z2_11GORONNOSATO_scene/Z2_11GORONNOSATO_room_00DL_00B338"
static const ALIGN_ASSET(2) char Z2_11GORONNOSATO_room_00DL_00B338[] = dZ2_11GORONNOSATO_room_00DL_00B338;

#define dZ2_11GORONNOSATO_room_00DL_00C1F0 "__OTR__scenes/nonmq/Z2_11GORONNOSATO_scene/Z2_11GORONNOSATO_room_00DL_00C1F0"
static const ALIGN_ASSET(2) char Z2_11GORONNOSATO_room_00DL_00C1F0[] = dZ2_11GORONNOSATO_room_00DL_00C1F0;

#define dZ2_11GORONNOSATO_room_00Tex_012860 "__OTR__scenes/nonmq/Z2_11GORONNOSATO_scene/Z2_11GORONNOSATO_room_00Tex_012860"
static const ALIGN_ASSET(2) char Z2_11GORONNOSATO_room_00Tex_012860[] = dZ2_11GORONNOSATO_room_00Tex_012860;

#define dZ2_11GORONNOSATO_room_00DL_0130A0 "__OTR__scenes/nonmq/Z2_11GORONNOSATO_scene/Z2_11GORONNOSATO_room_00DL_0130A0"
static const ALIGN_ASSET(2) char Z2_11GORONNOSATO_room_00DL_0130A0[] = dZ2_11GORONNOSATO_room_00DL_0130A0;

#define dZ2_11GORONNOSATO_room_00DL_00B948 "__OTR__scenes/nonmq/Z2_11GORONNOSATO_scene/Z2_11GORONNOSATO_room_00DL_00B948"
static const ALIGN_ASSET(2) char Z2_11GORONNOSATO_room_00DL_00B948[] = dZ2_11GORONNOSATO_room_00DL_00B948;

#define dZ2_11GORONNOSATO_room_00Tex_011C60 "__OTR__scenes/nonmq/Z2_11GORONNOSATO_scene/Z2_11GORONNOSATO_room_00Tex_011C60"
static const ALIGN_ASSET(2) char Z2_11GORONNOSATO_room_00Tex_011C60[] = dZ2_11GORONNOSATO_room_00Tex_011C60;

#define dZ2_11GORONNOSATO_room_00DL_0130B8 "__OTR__scenes/nonmq/Z2_11GORONNOSATO_scene/Z2_11GORONNOSATO_room_00DL_0130B8"
static const ALIGN_ASSET(2) char Z2_11GORONNOSATO_room_00DL_0130B8[] = dZ2_11GORONNOSATO_room_00DL_0130B8;

#define dZ2_11GORONNOSATO_room_00DL_008A88 "__OTR__scenes/nonmq/Z2_11GORONNOSATO_scene/Z2_11GORONNOSATO_room_00DL_008A88"
static const ALIGN_ASSET(2) char Z2_11GORONNOSATO_room_00DL_008A88[] = dZ2_11GORONNOSATO_room_00DL_008A88;

#define dZ2_11GORONNOSATO_room_00DL_008458 "__OTR__scenes/nonmq/Z2_11GORONNOSATO_scene/Z2_11GORONNOSATO_room_00DL_008458"
static const ALIGN_ASSET(2) char Z2_11GORONNOSATO_room_00DL_008458[] = dZ2_11GORONNOSATO_room_00DL_008458;

#define dZ2_11GORONNOSATO_room_00Tex_010E60 "__OTR__scenes/nonmq/Z2_11GORONNOSATO_scene/Z2_11GORONNOSATO_room_00Tex_010E60"
static const ALIGN_ASSET(2) char Z2_11GORONNOSATO_room_00Tex_010E60[] = dZ2_11GORONNOSATO_room_00Tex_010E60;

#define dZ2_11GORONNOSATO_room_00DL_000670 "__OTR__scenes/nonmq/Z2_11GORONNOSATO_scene/Z2_11GORONNOSATO_room_00DL_000670"
static const ALIGN_ASSET(2) char Z2_11GORONNOSATO_room_00DL_000670[] = dZ2_11GORONNOSATO_room_00DL_000670;

#define dZ2_11GORONNOSATO_room_00DL_00C740 "__OTR__scenes/nonmq/Z2_11GORONNOSATO_scene/Z2_11GORONNOSATO_room_00DL_00C740"
static const ALIGN_ASSET(2) char Z2_11GORONNOSATO_room_00DL_00C740[] = dZ2_11GORONNOSATO_room_00DL_00C740;

#define dZ2_11GORONNOSATO_room_00DL_013080 "__OTR__scenes/nonmq/Z2_11GORONNOSATO_scene/Z2_11GORONNOSATO_room_00DL_013080"
static const ALIGN_ASSET(2) char Z2_11GORONNOSATO_room_00DL_013080[] = dZ2_11GORONNOSATO_room_00DL_013080;

#define dZ2_11GORONNOSATO_room_00DL_013420 "__OTR__scenes/nonmq/Z2_11GORONNOSATO_scene/Z2_11GORONNOSATO_room_00DL_013420"
static const ALIGN_ASSET(2) char Z2_11GORONNOSATO_room_00DL_013420[] = dZ2_11GORONNOSATO_room_00DL_013420;

#endif // Z2_11GORONNOSATO_Z2_11GORONNOSATO_ROOM_00_H
