#ifndef Z2_SEA_Z2_SEA_ROOM_09_H
#define Z2_SEA_Z2_SEA_ROOM_09_H 1

#include "align_asset_macro.h"

#define dZ2_SEA_room_09DL_001500 "__OTR__scenes/nonmq/Z2_SEA_scene/Z2_SEA_room_09DL_001500"
static const ALIGN_ASSET(2) char Z2_SEA_room_09DL_001500[] = dZ2_SEA_room_09DL_001500;

#define dZ2_SEA_room_09DL_000A70 "__OTR__scenes/nonmq/Z2_SEA_scene/Z2_SEA_room_09DL_000A70"
static const ALIGN_ASSET(2) char Z2_SEA_room_09DL_000A70[] = dZ2_SEA_room_09DL_000A70;

#define dZ2_SEA_room_09DL_0049E0 "__OTR__scenes/nonmq/Z2_SEA_scene/Z2_SEA_room_09DL_0049E0"
static const ALIGN_ASSET(2) char Z2_SEA_room_09DL_0049E0[] = dZ2_SEA_room_09DL_0049E0;

#define dZ2_SEA_room_09DL_004750 "__OTR__scenes/nonmq/Z2_SEA_scene/Z2_SEA_room_09DL_004750"
static const ALIGN_ASSET(2) char Z2_SEA_room_09DL_004750[] = dZ2_SEA_room_09DL_004750;

#define dZ2_SEA_room_09DL_001E80 "__OTR__scenes/nonmq/Z2_SEA_scene/Z2_SEA_room_09DL_001E80"
static const ALIGN_ASSET(2) char Z2_SEA_room_09DL_001E80[] = dZ2_SEA_room_09DL_001E80;

#define dZ2_SEA_room_09DL_002418 "__OTR__scenes/nonmq/Z2_SEA_scene/Z2_SEA_room_09DL_002418"
static const ALIGN_ASSET(2) char Z2_SEA_room_09DL_002418[] = dZ2_SEA_room_09DL_002418;

#define dZ2_SEA_room_09DL_002AD0 "__OTR__scenes/nonmq/Z2_SEA_scene/Z2_SEA_room_09DL_002AD0"
static const ALIGN_ASSET(2) char Z2_SEA_room_09DL_002AD0[] = dZ2_SEA_room_09DL_002AD0;

#define dZ2_SEA_room_09DL_0035F0 "__OTR__scenes/nonmq/Z2_SEA_scene/Z2_SEA_room_09DL_0035F0"
static const ALIGN_ASSET(2) char Z2_SEA_room_09DL_0035F0[] = dZ2_SEA_room_09DL_0035F0;

#define dZ2_SEA_room_09DL_003D00 "__OTR__scenes/nonmq/Z2_SEA_scene/Z2_SEA_room_09DL_003D00"
static const ALIGN_ASSET(2) char Z2_SEA_room_09DL_003D00[] = dZ2_SEA_room_09DL_003D00;

#define dZ2_SEA_room_09DL_004118 "__OTR__scenes/nonmq/Z2_SEA_scene/Z2_SEA_room_09DL_004118"
static const ALIGN_ASSET(2) char Z2_SEA_room_09DL_004118[] = dZ2_SEA_room_09DL_004118;

#define dZ2_SEA_room_09DL_0043D8 "__OTR__scenes/nonmq/Z2_SEA_scene/Z2_SEA_room_09DL_0043D8"
static const ALIGN_ASSET(2) char Z2_SEA_room_09DL_0043D8[] = dZ2_SEA_room_09DL_0043D8;

#define dZ2_SEA_room_09DL_004878 "__OTR__scenes/nonmq/Z2_SEA_scene/Z2_SEA_room_09DL_004878"
static const ALIGN_ASSET(2) char Z2_SEA_room_09DL_004878[] = dZ2_SEA_room_09DL_004878;

#define dZ2_SEA_room_09DL_004AD8 "__OTR__scenes/nonmq/Z2_SEA_scene/Z2_SEA_room_09DL_004AD8"
static const ALIGN_ASSET(2) char Z2_SEA_room_09DL_004AD8[] = dZ2_SEA_room_09DL_004AD8;

#endif // Z2_SEA_Z2_SEA_ROOM_09_H
