#ifndef Z2_BANDROOM_Z2_BANDROOM_ROOM_04_H
#define Z2_BANDROOM_Z2_BANDROOM_ROOM_04_H 1

#include "align_asset_macro.h"

#define dZ2_BANDROOM_room_04Tex_005A38 "__OTR__scenes/nonmq/Z2_BANDROOM_scene/Z2_BANDROOM_room_04Tex_005A38"
static const ALIGN_ASSET(2) char Z2_BANDROOM_room_04Tex_005A38[] = dZ2_BANDROOM_room_04Tex_005A38;

#define dZ2_BANDROOM_room_04DL_0005F0 "__OTR__scenes/nonmq/Z2_BANDROOM_scene/Z2_BANDROOM_room_04DL_0005F0"
static const ALIGN_ASSET(2) char Z2_BANDROOM_room_04DL_0005F0[] = dZ2_BANDROOM_room_04DL_0005F0;

#define dZ2_BANDROOM_room_04DL_000A00 "__OTR__scenes/nonmq/Z2_BANDROOM_scene/Z2_BANDROOM_room_04DL_000A00"
static const ALIGN_ASSET(2) char Z2_BANDROOM_room_04DL_000A00[] = dZ2_BANDROOM_room_04DL_000A00;

#define dZ2_BANDROOM_room_04Tex_007A38 "__OTR__scenes/nonmq/Z2_BANDROOM_scene/Z2_BANDROOM_room_04Tex_007A38"
static const ALIGN_ASSET(2) char Z2_BANDROOM_room_04Tex_007A38[] = dZ2_BANDROOM_room_04Tex_007A38;

#define dZ2_BANDROOM_room_04DL_002478 "__OTR__scenes/nonmq/Z2_BANDROOM_scene/Z2_BANDROOM_room_04DL_002478"
static const ALIGN_ASSET(2) char Z2_BANDROOM_room_04DL_002478[] = dZ2_BANDROOM_room_04DL_002478;

#define dZ2_BANDROOM_room_04Tex_005538 "__OTR__scenes/nonmq/Z2_BANDROOM_scene/Z2_BANDROOM_room_04Tex_005538"
static const ALIGN_ASSET(2) char Z2_BANDROOM_room_04Tex_005538[] = dZ2_BANDROOM_room_04Tex_005538;

#define dZ2_BANDROOM_room_04Tex_005638 "__OTR__scenes/nonmq/Z2_BANDROOM_scene/Z2_BANDROOM_room_04Tex_005638"
static const ALIGN_ASSET(2) char Z2_BANDROOM_room_04Tex_005638[] = dZ2_BANDROOM_room_04Tex_005638;

#define dZ2_BANDROOM_room_04Tex_008238 "__OTR__scenes/nonmq/Z2_BANDROOM_scene/Z2_BANDROOM_room_04Tex_008238"
static const ALIGN_ASSET(2) char Z2_BANDROOM_room_04Tex_008238[] = dZ2_BANDROOM_room_04Tex_008238;

#define dZ2_BANDROOM_room_04Tex_008338 "__OTR__scenes/nonmq/Z2_BANDROOM_scene/Z2_BANDROOM_room_04Tex_008338"
static const ALIGN_ASSET(2) char Z2_BANDROOM_room_04Tex_008338[] = dZ2_BANDROOM_room_04Tex_008338;

#define dZ2_BANDROOM_room_04DL_0031F8 "__OTR__scenes/nonmq/Z2_BANDROOM_scene/Z2_BANDROOM_room_04DL_0031F8"
static const ALIGN_ASSET(2) char Z2_BANDROOM_room_04DL_0031F8[] = dZ2_BANDROOM_room_04DL_0031F8;

#define dZ2_BANDROOM_room_04DL_0038E8 "__OTR__scenes/nonmq/Z2_BANDROOM_scene/Z2_BANDROOM_room_04DL_0038E8"
static const ALIGN_ASSET(2) char Z2_BANDROOM_room_04DL_0038E8[] = dZ2_BANDROOM_room_04DL_0038E8;

#define dZ2_BANDROOM_room_04Tex_004538 "__OTR__scenes/nonmq/Z2_BANDROOM_scene/Z2_BANDROOM_room_04Tex_004538"
static const ALIGN_ASSET(2) char Z2_BANDROOM_room_04Tex_004538[] = dZ2_BANDROOM_room_04Tex_004538;

#define dZ2_BANDROOM_room_04Tex_004D38 "__OTR__scenes/nonmq/Z2_BANDROOM_scene/Z2_BANDROOM_room_04Tex_004D38"
static const ALIGN_ASSET(2) char Z2_BANDROOM_room_04Tex_004D38[] = dZ2_BANDROOM_room_04Tex_004D38;

#define dZ2_BANDROOM_room_04DL_008548 "__OTR__scenes/nonmq/Z2_BANDROOM_scene/Z2_BANDROOM_room_04DL_008548"
static const ALIGN_ASSET(2) char Z2_BANDROOM_room_04DL_008548[] = dZ2_BANDROOM_room_04DL_008548;

#define dZ2_BANDROOM_room_04Tex_008648 "__OTR__scenes/nonmq/Z2_BANDROOM_scene/Z2_BANDROOM_room_04Tex_008648"
static const ALIGN_ASSET(2) char Z2_BANDROOM_room_04Tex_008648[] = dZ2_BANDROOM_room_04Tex_008648;

#define dZ2_BANDROOM_room_04DL_004210 "__OTR__scenes/nonmq/Z2_BANDROOM_scene/Z2_BANDROOM_room_04DL_004210"
static const ALIGN_ASSET(2) char Z2_BANDROOM_room_04DL_004210[] = dZ2_BANDROOM_room_04DL_004210;

#define dZ2_BANDROOM_room_04Tex_007E38 "__OTR__scenes/nonmq/Z2_BANDROOM_scene/Z2_BANDROOM_room_04Tex_007E38"
static const ALIGN_ASSET(2) char Z2_BANDROOM_room_04Tex_007E38[] = dZ2_BANDROOM_room_04Tex_007E38;

#define dZ2_BANDROOM_room_04DL_008440 "__OTR__scenes/nonmq/Z2_BANDROOM_scene/Z2_BANDROOM_room_04DL_008440"
static const ALIGN_ASSET(2) char Z2_BANDROOM_room_04DL_008440[] = dZ2_BANDROOM_room_04DL_008440;

#define dZ2_BANDROOM_room_04DL_004500 "__OTR__scenes/nonmq/Z2_BANDROOM_scene/Z2_BANDROOM_room_04DL_004500"
static const ALIGN_ASSET(2) char Z2_BANDROOM_room_04DL_004500[] = dZ2_BANDROOM_room_04DL_004500;

#define dZ2_BANDROOM_room_04DL_008630 "__OTR__scenes/nonmq/Z2_BANDROOM_scene/Z2_BANDROOM_room_04DL_008630"
static const ALIGN_ASSET(2) char Z2_BANDROOM_room_04DL_008630[] = dZ2_BANDROOM_room_04DL_008630;

#endif // Z2_BANDROOM_Z2_BANDROOM_ROOM_04_H
