#ifndef Z2_KAIZOKU_Z2_KAIZOKU_ROOM_00_H
#define Z2_KAIZOKU_Z2_KAIZOKU_ROOM_00_H 1

#include "align_asset_macro.h"

#define dZ2_KAIZOKU_room_00DL_013CD0 "__OTR__scenes/nonmq/Z2_KAIZOKU_scene/Z2_KAIZOKU_room_00DL_013CD0"
static const ALIGN_ASSET(2) char Z2_KAIZOKU_room_00DL_013CD0[] = dZ2_KAIZOKU_room_00DL_013CD0;

#define dZ2_KAIZOKU_room_00DL_0138D8 "__OTR__scenes/nonmq/Z2_KAIZOKU_scene/Z2_KAIZOKU_room_00DL_0138D8"
static const ALIGN_ASSET(2) char Z2_KAIZOKU_room_00DL_0138D8[] = dZ2_KAIZOKU_room_00DL_0138D8;

#define dZ2_KAIZOKU_room_00DL_0132A8 "__OTR__scenes/nonmq/Z2_KAIZOKU_scene/Z2_KAIZOKU_room_00DL_0132A8"
static const ALIGN_ASSET(2) char Z2_KAIZOKU_room_00DL_0132A8[] = dZ2_KAIZOKU_room_00DL_0132A8;

#define dZ2_KAIZOKU_room_00DL_012950 "__OTR__scenes/nonmq/Z2_KAIZOKU_scene/Z2_KAIZOKU_room_00DL_012950"
static const ALIGN_ASSET(2) char Z2_KAIZOKU_room_00DL_012950[] = dZ2_KAIZOKU_room_00DL_012950;

#define dZ2_KAIZOKU_room_00DL_013DA8 "__OTR__scenes/nonmq/Z2_KAIZOKU_scene/Z2_KAIZOKU_room_00DL_013DA8"
static const ALIGN_ASSET(2) char Z2_KAIZOKU_room_00DL_013DA8[] = dZ2_KAIZOKU_room_00DL_013DA8;

#define dZ2_KAIZOKU_room_00DL_00F220 "__OTR__scenes/nonmq/Z2_KAIZOKU_scene/Z2_KAIZOKU_room_00DL_00F220"
static const ALIGN_ASSET(2) char Z2_KAIZOKU_room_00DL_00F220[] = dZ2_KAIZOKU_room_00DL_00F220;

#define dZ2_KAIZOKU_room_00DL_00E5F0 "__OTR__scenes/nonmq/Z2_KAIZOKU_scene/Z2_KAIZOKU_room_00DL_00E5F0"
static const ALIGN_ASSET(2) char Z2_KAIZOKU_room_00DL_00E5F0[] = dZ2_KAIZOKU_room_00DL_00E5F0;

#define dZ2_KAIZOKU_room_00DL_00AED0 "__OTR__scenes/nonmq/Z2_KAIZOKU_scene/Z2_KAIZOKU_room_00DL_00AED0"
static const ALIGN_ASSET(2) char Z2_KAIZOKU_room_00DL_00AED0[] = dZ2_KAIZOKU_room_00DL_00AED0;

#define dZ2_KAIZOKU_room_00DL_009B38 "__OTR__scenes/nonmq/Z2_KAIZOKU_scene/Z2_KAIZOKU_room_00DL_009B38"
static const ALIGN_ASSET(2) char Z2_KAIZOKU_room_00DL_009B38[] = dZ2_KAIZOKU_room_00DL_009B38;

#define dZ2_KAIZOKU_room_00DL_008EB0 "__OTR__scenes/nonmq/Z2_KAIZOKU_scene/Z2_KAIZOKU_room_00DL_008EB0"
static const ALIGN_ASSET(2) char Z2_KAIZOKU_room_00DL_008EB0[] = dZ2_KAIZOKU_room_00DL_008EB0;

#define dZ2_KAIZOKU_room_00DL_008440 "__OTR__scenes/nonmq/Z2_KAIZOKU_scene/Z2_KAIZOKU_room_00DL_008440"
static const ALIGN_ASSET(2) char Z2_KAIZOKU_room_00DL_008440[] = dZ2_KAIZOKU_room_00DL_008440;

#define dZ2_KAIZOKU_room_00DL_007000 "__OTR__scenes/nonmq/Z2_KAIZOKU_scene/Z2_KAIZOKU_room_00DL_007000"
static const ALIGN_ASSET(2) char Z2_KAIZOKU_room_00DL_007000[] = dZ2_KAIZOKU_room_00DL_007000;

#define dZ2_KAIZOKU_room_00DL_005150 "__OTR__scenes/nonmq/Z2_KAIZOKU_scene/Z2_KAIZOKU_room_00DL_005150"
static const ALIGN_ASSET(2) char Z2_KAIZOKU_room_00DL_005150[] = dZ2_KAIZOKU_room_00DL_005150;

#define dZ2_KAIZOKU_room_00DL_004EF8 "__OTR__scenes/nonmq/Z2_KAIZOKU_scene/Z2_KAIZOKU_room_00DL_004EF8"
static const ALIGN_ASSET(2) char Z2_KAIZOKU_room_00DL_004EF8[] = dZ2_KAIZOKU_room_00DL_004EF8;

#define dZ2_KAIZOKU_room_00DL_004CA0 "__OTR__scenes/nonmq/Z2_KAIZOKU_scene/Z2_KAIZOKU_room_00DL_004CA0"
static const ALIGN_ASSET(2) char Z2_KAIZOKU_room_00DL_004CA0[] = dZ2_KAIZOKU_room_00DL_004CA0;

#define dZ2_KAIZOKU_room_00DL_004A30 "__OTR__scenes/nonmq/Z2_KAIZOKU_scene/Z2_KAIZOKU_room_00DL_004A30"
static const ALIGN_ASSET(2) char Z2_KAIZOKU_room_00DL_004A30[] = dZ2_KAIZOKU_room_00DL_004A30;

#define dZ2_KAIZOKU_room_00DL_004748 "__OTR__scenes/nonmq/Z2_KAIZOKU_scene/Z2_KAIZOKU_room_00DL_004748"
static const ALIGN_ASSET(2) char Z2_KAIZOKU_room_00DL_004748[] = dZ2_KAIZOKU_room_00DL_004748;

#define dZ2_KAIZOKU_room_00DL_004568 "__OTR__scenes/nonmq/Z2_KAIZOKU_scene/Z2_KAIZOKU_room_00DL_004568"
static const ALIGN_ASSET(2) char Z2_KAIZOKU_room_00DL_004568[] = dZ2_KAIZOKU_room_00DL_004568;

#define dZ2_KAIZOKU_room_00DL_004338 "__OTR__scenes/nonmq/Z2_KAIZOKU_scene/Z2_KAIZOKU_room_00DL_004338"
static const ALIGN_ASSET(2) char Z2_KAIZOKU_room_00DL_004338[] = dZ2_KAIZOKU_room_00DL_004338;

#define dZ2_KAIZOKU_room_00DL_001BF8 "__OTR__scenes/nonmq/Z2_KAIZOKU_scene/Z2_KAIZOKU_room_00DL_001BF8"
static const ALIGN_ASSET(2) char Z2_KAIZOKU_room_00DL_001BF8[] = dZ2_KAIZOKU_room_00DL_001BF8;

#define dZ2_KAIZOKU_room_00DL_0016E0 "__OTR__scenes/nonmq/Z2_KAIZOKU_scene/Z2_KAIZOKU_room_00DL_0016E0"
static const ALIGN_ASSET(2) char Z2_KAIZOKU_room_00DL_0016E0[] = dZ2_KAIZOKU_room_00DL_0016E0;

#define dZ2_KAIZOKU_room_00DL_000D30 "__OTR__scenes/nonmq/Z2_KAIZOKU_scene/Z2_KAIZOKU_room_00DL_000D30"
static const ALIGN_ASSET(2) char Z2_KAIZOKU_room_00DL_000D30[] = dZ2_KAIZOKU_room_00DL_000D30;

#define dZ2_KAIZOKU_room_00DL_013F30 "__OTR__scenes/nonmq/Z2_KAIZOKU_scene/Z2_KAIZOKU_room_00DL_013F30"
static const ALIGN_ASSET(2) char Z2_KAIZOKU_room_00DL_013F30[] = dZ2_KAIZOKU_room_00DL_013F30;

#define dZ2_KAIZOKU_room_00DL_013E78 "__OTR__scenes/nonmq/Z2_KAIZOKU_scene/Z2_KAIZOKU_room_00DL_013E78"
static const ALIGN_ASSET(2) char Z2_KAIZOKU_room_00DL_013E78[] = dZ2_KAIZOKU_room_00DL_013E78;

#define dZ2_KAIZOKU_room_00Set_000420DL_013CD0 "__OTR__scenes/nonmq/Z2_KAIZOKU_scene/Z2_KAIZOKU_room_00Set_000420DL_013CD0"
static const ALIGN_ASSET(2) char Z2_KAIZOKU_room_00Set_000420DL_013CD0[] = dZ2_KAIZOKU_room_00Set_000420DL_013CD0;

#define dZ2_KAIZOKU_room_00Set_000420DL_0138D8 "__OTR__scenes/nonmq/Z2_KAIZOKU_scene/Z2_KAIZOKU_room_00Set_000420DL_0138D8"
static const ALIGN_ASSET(2) char Z2_KAIZOKU_room_00Set_000420DL_0138D8[] = dZ2_KAIZOKU_room_00Set_000420DL_0138D8;

#define dZ2_KAIZOKU_room_00Set_000420DL_0132A8 "__OTR__scenes/nonmq/Z2_KAIZOKU_scene/Z2_KAIZOKU_room_00Set_000420DL_0132A8"
static const ALIGN_ASSET(2) char Z2_KAIZOKU_room_00Set_000420DL_0132A8[] = dZ2_KAIZOKU_room_00Set_000420DL_0132A8;

#define dZ2_KAIZOKU_room_00Set_000420DL_012950 "__OTR__scenes/nonmq/Z2_KAIZOKU_scene/Z2_KAIZOKU_room_00Set_000420DL_012950"
static const ALIGN_ASSET(2) char Z2_KAIZOKU_room_00Set_000420DL_012950[] = dZ2_KAIZOKU_room_00Set_000420DL_012950;

#define dZ2_KAIZOKU_room_00Set_000420DL_013DA8 "__OTR__scenes/nonmq/Z2_KAIZOKU_scene/Z2_KAIZOKU_room_00Set_000420DL_013DA8"
static const ALIGN_ASSET(2) char Z2_KAIZOKU_room_00Set_000420DL_013DA8[] = dZ2_KAIZOKU_room_00Set_000420DL_013DA8;

#define dZ2_KAIZOKU_room_00Set_000420DL_00F220 "__OTR__scenes/nonmq/Z2_KAIZOKU_scene/Z2_KAIZOKU_room_00Set_000420DL_00F220"
static const ALIGN_ASSET(2) char Z2_KAIZOKU_room_00Set_000420DL_00F220[] = dZ2_KAIZOKU_room_00Set_000420DL_00F220;

#define dZ2_KAIZOKU_room_00Set_000420DL_00E5F0 "__OTR__scenes/nonmq/Z2_KAIZOKU_scene/Z2_KAIZOKU_room_00Set_000420DL_00E5F0"
static const ALIGN_ASSET(2) char Z2_KAIZOKU_room_00Set_000420DL_00E5F0[] = dZ2_KAIZOKU_room_00Set_000420DL_00E5F0;

#define dZ2_KAIZOKU_room_00Set_000420DL_00AED0 "__OTR__scenes/nonmq/Z2_KAIZOKU_scene/Z2_KAIZOKU_room_00Set_000420DL_00AED0"
static const ALIGN_ASSET(2) char Z2_KAIZOKU_room_00Set_000420DL_00AED0[] = dZ2_KAIZOKU_room_00Set_000420DL_00AED0;

#define dZ2_KAIZOKU_room_00Set_000420DL_009B38 "__OTR__scenes/nonmq/Z2_KAIZOKU_scene/Z2_KAIZOKU_room_00Set_000420DL_009B38"
static const ALIGN_ASSET(2) char Z2_KAIZOKU_room_00Set_000420DL_009B38[] = dZ2_KAIZOKU_room_00Set_000420DL_009B38;

#define dZ2_KAIZOKU_room_00Set_000420DL_008EB0 "__OTR__scenes/nonmq/Z2_KAIZOKU_scene/Z2_KAIZOKU_room_00Set_000420DL_008EB0"
static const ALIGN_ASSET(2) char Z2_KAIZOKU_room_00Set_000420DL_008EB0[] = dZ2_KAIZOKU_room_00Set_000420DL_008EB0;

#define dZ2_KAIZOKU_room_00Set_000420DL_008440 "__OTR__scenes/nonmq/Z2_KAIZOKU_scene/Z2_KAIZOKU_room_00Set_000420DL_008440"
static const ALIGN_ASSET(2) char Z2_KAIZOKU_room_00Set_000420DL_008440[] = dZ2_KAIZOKU_room_00Set_000420DL_008440;

#define dZ2_KAIZOKU_room_00Set_000420DL_007000 "__OTR__scenes/nonmq/Z2_KAIZOKU_scene/Z2_KAIZOKU_room_00Set_000420DL_007000"
static const ALIGN_ASSET(2) char Z2_KAIZOKU_room_00Set_000420DL_007000[] = dZ2_KAIZOKU_room_00Set_000420DL_007000;

#define dZ2_KAIZOKU_room_00Set_000420DL_005150 "__OTR__scenes/nonmq/Z2_KAIZOKU_scene/Z2_KAIZOKU_room_00Set_000420DL_005150"
static const ALIGN_ASSET(2) char Z2_KAIZOKU_room_00Set_000420DL_005150[] = dZ2_KAIZOKU_room_00Set_000420DL_005150;

#define dZ2_KAIZOKU_room_00Set_000420DL_004EF8 "__OTR__scenes/nonmq/Z2_KAIZOKU_scene/Z2_KAIZOKU_room_00Set_000420DL_004EF8"
static const ALIGN_ASSET(2) char Z2_KAIZOKU_room_00Set_000420DL_004EF8[] = dZ2_KAIZOKU_room_00Set_000420DL_004EF8;

#define dZ2_KAIZOKU_room_00Set_000420DL_004CA0 "__OTR__scenes/nonmq/Z2_KAIZOKU_scene/Z2_KAIZOKU_room_00Set_000420DL_004CA0"
static const ALIGN_ASSET(2) char Z2_KAIZOKU_room_00Set_000420DL_004CA0[] = dZ2_KAIZOKU_room_00Set_000420DL_004CA0;

#define dZ2_KAIZOKU_room_00Set_000420DL_004A30 "__OTR__scenes/nonmq/Z2_KAIZOKU_scene/Z2_KAIZOKU_room_00Set_000420DL_004A30"
static const ALIGN_ASSET(2) char Z2_KAIZOKU_room_00Set_000420DL_004A30[] = dZ2_KAIZOKU_room_00Set_000420DL_004A30;

#define dZ2_KAIZOKU_room_00Set_000420DL_004748 "__OTR__scenes/nonmq/Z2_KAIZOKU_scene/Z2_KAIZOKU_room_00Set_000420DL_004748"
static const ALIGN_ASSET(2) char Z2_KAIZOKU_room_00Set_000420DL_004748[] = dZ2_KAIZOKU_room_00Set_000420DL_004748;

#define dZ2_KAIZOKU_room_00Set_000420DL_004568 "__OTR__scenes/nonmq/Z2_KAIZOKU_scene/Z2_KAIZOKU_room_00Set_000420DL_004568"
static const ALIGN_ASSET(2) char Z2_KAIZOKU_room_00Set_000420DL_004568[] = dZ2_KAIZOKU_room_00Set_000420DL_004568;

#define dZ2_KAIZOKU_room_00Set_000420DL_004338 "__OTR__scenes/nonmq/Z2_KAIZOKU_scene/Z2_KAIZOKU_room_00Set_000420DL_004338"
static const ALIGN_ASSET(2) char Z2_KAIZOKU_room_00Set_000420DL_004338[] = dZ2_KAIZOKU_room_00Set_000420DL_004338;

#define dZ2_KAIZOKU_room_00Set_000420DL_001BF8 "__OTR__scenes/nonmq/Z2_KAIZOKU_scene/Z2_KAIZOKU_room_00Set_000420DL_001BF8"
static const ALIGN_ASSET(2) char Z2_KAIZOKU_room_00Set_000420DL_001BF8[] = dZ2_KAIZOKU_room_00Set_000420DL_001BF8;

#define dZ2_KAIZOKU_room_00Set_000420DL_0016E0 "__OTR__scenes/nonmq/Z2_KAIZOKU_scene/Z2_KAIZOKU_room_00Set_000420DL_0016E0"
static const ALIGN_ASSET(2) char Z2_KAIZOKU_room_00Set_000420DL_0016E0[] = dZ2_KAIZOKU_room_00Set_000420DL_0016E0;

#define dZ2_KAIZOKU_room_00Set_000420DL_000D30 "__OTR__scenes/nonmq/Z2_KAIZOKU_scene/Z2_KAIZOKU_room_00Set_000420DL_000D30"
static const ALIGN_ASSET(2) char Z2_KAIZOKU_room_00Set_000420DL_000D30[] = dZ2_KAIZOKU_room_00Set_000420DL_000D30;

#define dZ2_KAIZOKU_room_00Set_000630DL_013CD0 "__OTR__scenes/nonmq/Z2_KAIZOKU_scene/Z2_KAIZOKU_room_00Set_000630DL_013CD0"
static const ALIGN_ASSET(2) char Z2_KAIZOKU_room_00Set_000630DL_013CD0[] = dZ2_KAIZOKU_room_00Set_000630DL_013CD0;

#define dZ2_KAIZOKU_room_00Set_000630DL_0138D8 "__OTR__scenes/nonmq/Z2_KAIZOKU_scene/Z2_KAIZOKU_room_00Set_000630DL_0138D8"
static const ALIGN_ASSET(2) char Z2_KAIZOKU_room_00Set_000630DL_0138D8[] = dZ2_KAIZOKU_room_00Set_000630DL_0138D8;

#define dZ2_KAIZOKU_room_00Set_000630DL_0132A8 "__OTR__scenes/nonmq/Z2_KAIZOKU_scene/Z2_KAIZOKU_room_00Set_000630DL_0132A8"
static const ALIGN_ASSET(2) char Z2_KAIZOKU_room_00Set_000630DL_0132A8[] = dZ2_KAIZOKU_room_00Set_000630DL_0132A8;

#define dZ2_KAIZOKU_room_00Set_000630DL_012950 "__OTR__scenes/nonmq/Z2_KAIZOKU_scene/Z2_KAIZOKU_room_00Set_000630DL_012950"
static const ALIGN_ASSET(2) char Z2_KAIZOKU_room_00Set_000630DL_012950[] = dZ2_KAIZOKU_room_00Set_000630DL_012950;

#define dZ2_KAIZOKU_room_00Set_000630DL_013DA8 "__OTR__scenes/nonmq/Z2_KAIZOKU_scene/Z2_KAIZOKU_room_00Set_000630DL_013DA8"
static const ALIGN_ASSET(2) char Z2_KAIZOKU_room_00Set_000630DL_013DA8[] = dZ2_KAIZOKU_room_00Set_000630DL_013DA8;

#define dZ2_KAIZOKU_room_00Set_000630DL_00F220 "__OTR__scenes/nonmq/Z2_KAIZOKU_scene/Z2_KAIZOKU_room_00Set_000630DL_00F220"
static const ALIGN_ASSET(2) char Z2_KAIZOKU_room_00Set_000630DL_00F220[] = dZ2_KAIZOKU_room_00Set_000630DL_00F220;

#define dZ2_KAIZOKU_room_00Set_000630DL_00E5F0 "__OTR__scenes/nonmq/Z2_KAIZOKU_scene/Z2_KAIZOKU_room_00Set_000630DL_00E5F0"
static const ALIGN_ASSET(2) char Z2_KAIZOKU_room_00Set_000630DL_00E5F0[] = dZ2_KAIZOKU_room_00Set_000630DL_00E5F0;

#define dZ2_KAIZOKU_room_00Set_000630DL_00AED0 "__OTR__scenes/nonmq/Z2_KAIZOKU_scene/Z2_KAIZOKU_room_00Set_000630DL_00AED0"
static const ALIGN_ASSET(2) char Z2_KAIZOKU_room_00Set_000630DL_00AED0[] = dZ2_KAIZOKU_room_00Set_000630DL_00AED0;

#define dZ2_KAIZOKU_room_00Set_000630DL_009B38 "__OTR__scenes/nonmq/Z2_KAIZOKU_scene/Z2_KAIZOKU_room_00Set_000630DL_009B38"
static const ALIGN_ASSET(2) char Z2_KAIZOKU_room_00Set_000630DL_009B38[] = dZ2_KAIZOKU_room_00Set_000630DL_009B38;

#define dZ2_KAIZOKU_room_00Set_000630DL_008EB0 "__OTR__scenes/nonmq/Z2_KAIZOKU_scene/Z2_KAIZOKU_room_00Set_000630DL_008EB0"
static const ALIGN_ASSET(2) char Z2_KAIZOKU_room_00Set_000630DL_008EB0[] = dZ2_KAIZOKU_room_00Set_000630DL_008EB0;

#define dZ2_KAIZOKU_room_00Set_000630DL_008440 "__OTR__scenes/nonmq/Z2_KAIZOKU_scene/Z2_KAIZOKU_room_00Set_000630DL_008440"
static const ALIGN_ASSET(2) char Z2_KAIZOKU_room_00Set_000630DL_008440[] = dZ2_KAIZOKU_room_00Set_000630DL_008440;

#define dZ2_KAIZOKU_room_00Set_000630DL_007000 "__OTR__scenes/nonmq/Z2_KAIZOKU_scene/Z2_KAIZOKU_room_00Set_000630DL_007000"
static const ALIGN_ASSET(2) char Z2_KAIZOKU_room_00Set_000630DL_007000[] = dZ2_KAIZOKU_room_00Set_000630DL_007000;

#define dZ2_KAIZOKU_room_00Set_000630DL_005150 "__OTR__scenes/nonmq/Z2_KAIZOKU_scene/Z2_KAIZOKU_room_00Set_000630DL_005150"
static const ALIGN_ASSET(2) char Z2_KAIZOKU_room_00Set_000630DL_005150[] = dZ2_KAIZOKU_room_00Set_000630DL_005150;

#define dZ2_KAIZOKU_room_00Set_000630DL_004EF8 "__OTR__scenes/nonmq/Z2_KAIZOKU_scene/Z2_KAIZOKU_room_00Set_000630DL_004EF8"
static const ALIGN_ASSET(2) char Z2_KAIZOKU_room_00Set_000630DL_004EF8[] = dZ2_KAIZOKU_room_00Set_000630DL_004EF8;

#define dZ2_KAIZOKU_room_00Set_000630DL_004CA0 "__OTR__scenes/nonmq/Z2_KAIZOKU_scene/Z2_KAIZOKU_room_00Set_000630DL_004CA0"
static const ALIGN_ASSET(2) char Z2_KAIZOKU_room_00Set_000630DL_004CA0[] = dZ2_KAIZOKU_room_00Set_000630DL_004CA0;

#define dZ2_KAIZOKU_room_00Set_000630DL_004A30 "__OTR__scenes/nonmq/Z2_KAIZOKU_scene/Z2_KAIZOKU_room_00Set_000630DL_004A30"
static const ALIGN_ASSET(2) char Z2_KAIZOKU_room_00Set_000630DL_004A30[] = dZ2_KAIZOKU_room_00Set_000630DL_004A30;

#define dZ2_KAIZOKU_room_00Set_000630DL_004748 "__OTR__scenes/nonmq/Z2_KAIZOKU_scene/Z2_KAIZOKU_room_00Set_000630DL_004748"
static const ALIGN_ASSET(2) char Z2_KAIZOKU_room_00Set_000630DL_004748[] = dZ2_KAIZOKU_room_00Set_000630DL_004748;

#define dZ2_KAIZOKU_room_00Set_000630DL_004568 "__OTR__scenes/nonmq/Z2_KAIZOKU_scene/Z2_KAIZOKU_room_00Set_000630DL_004568"
static const ALIGN_ASSET(2) char Z2_KAIZOKU_room_00Set_000630DL_004568[] = dZ2_KAIZOKU_room_00Set_000630DL_004568;

#define dZ2_KAIZOKU_room_00Set_000630DL_004338 "__OTR__scenes/nonmq/Z2_KAIZOKU_scene/Z2_KAIZOKU_room_00Set_000630DL_004338"
static const ALIGN_ASSET(2) char Z2_KAIZOKU_room_00Set_000630DL_004338[] = dZ2_KAIZOKU_room_00Set_000630DL_004338;

#define dZ2_KAIZOKU_room_00Set_000630DL_001BF8 "__OTR__scenes/nonmq/Z2_KAIZOKU_scene/Z2_KAIZOKU_room_00Set_000630DL_001BF8"
static const ALIGN_ASSET(2) char Z2_KAIZOKU_room_00Set_000630DL_001BF8[] = dZ2_KAIZOKU_room_00Set_000630DL_001BF8;

#define dZ2_KAIZOKU_room_00Set_000630DL_0016E0 "__OTR__scenes/nonmq/Z2_KAIZOKU_scene/Z2_KAIZOKU_room_00Set_000630DL_0016E0"
static const ALIGN_ASSET(2) char Z2_KAIZOKU_room_00Set_000630DL_0016E0[] = dZ2_KAIZOKU_room_00Set_000630DL_0016E0;

#define dZ2_KAIZOKU_room_00Set_000630DL_000D30 "__OTR__scenes/nonmq/Z2_KAIZOKU_scene/Z2_KAIZOKU_room_00Set_000630DL_000D30"
static const ALIGN_ASSET(2) char Z2_KAIZOKU_room_00Set_000630DL_000D30[] = dZ2_KAIZOKU_room_00Set_000630DL_000D30;

#endif // Z2_KAIZOKU_Z2_KAIZOKU_ROOM_00_H
