#ifndef OBJECTS_OBJECT_BBA_H
#define OBJECTS_OBJECT_BBA_H 1

#include "align_asset_macro.h"

#define dgBombShopLadyUpperLegsDL "__OTR__objects/object_bba/gBombShopLadyUpperLegsDL"
static const ALIGN_ASSET(2) char gBombShopLadyUpperLegsDL[] = dgBombShopLadyUpperLegsDL;

#define dgBombShopLadyRightHandDL "__OTR__objects/object_bba/gBombShopLadyRightHandDL"
static const ALIGN_ASSET(2) char gBombShopLadyRightHandDL[] = dgBombShopLadyRightHandDL;

#define dgBombShopLadyRightForearmDL "__OTR__objects/object_bba/gBombShopLadyRightForearmDL"
static const ALIGN_ASSET(2) char gBombShopLadyRightForearmDL[] = dgBombShopLadyRightForearmDL;

#define dgBombShopLadyRightUpperArmDL "__OTR__objects/object_bba/gBombShopLadyRightUpperArmDL"
static const ALIGN_ASSET(2) char gBombShopLadyRightUpperArmDL[] = dgBombShopLadyRightUpperArmDL;

#define dgBombShopLadyLeftHandDL "__OTR__objects/object_bba/gBombShopLadyLeftHandDL"
static const ALIGN_ASSET(2) char gBombShopLadyLeftHandDL[] = dgBombShopLadyLeftHandDL;

#define dgBombShopLadyLeftForearmDL "__OTR__objects/object_bba/gBombShopLadyLeftForearmDL"
static const ALIGN_ASSET(2) char gBombShopLadyLeftForearmDL[] = dgBombShopLadyLeftForearmDL;

#define dgBombShopLadyLeftUpperArmDL "__OTR__objects/object_bba/gBombShopLadyLeftUpperArmDL"
static const ALIGN_ASSET(2) char gBombShopLadyLeftUpperArmDL[] = dgBombShopLadyLeftUpperArmDL;

#define dgBombShopLadyTorsoDL "__OTR__objects/object_bba/gBombShopLadyTorsoDL"
static const ALIGN_ASSET(2) char gBombShopLadyTorsoDL[] = dgBombShopLadyTorsoDL;

#define dgBombShopLadyBagDL "__OTR__objects/object_bba/gBombShopLadyBagDL"
static const ALIGN_ASSET(2) char gBombShopLadyBagDL[] = dgBombShopLadyBagDL;

#define dgBombShopLadyNeckDL "__OTR__objects/object_bba/gBombShopLadyNeckDL"
static const ALIGN_ASSET(2) char gBombShopLadyNeckDL[] = dgBombShopLadyNeckDL;

#define dgBombShopLadyHeadDL "__OTR__objects/object_bba/gBombShopLadyHeadDL"
static const ALIGN_ASSET(2) char gBombShopLadyHeadDL[] = dgBombShopLadyHeadDL;

#define dgBombShopLadyMiddleLegsDL "__OTR__objects/object_bba/gBombShopLadyMiddleLegsDL"
static const ALIGN_ASSET(2) char gBombShopLadyMiddleLegsDL[] = dgBombShopLadyMiddleLegsDL;

#define dgBombShopLadyLowerLegsDL "__OTR__objects/object_bba/gBombShopLadyLowerLegsDL"
static const ALIGN_ASSET(2) char gBombShopLadyLowerLegsDL[] = dgBombShopLadyLowerLegsDL;

#define dgBombShopLadyFeetDL "__OTR__objects/object_bba/gBombShopLadyFeetDL"
static const ALIGN_ASSET(2) char gBombShopLadyFeetDL[] = dgBombShopLadyFeetDL;

#define dgBombShopLadySwayAnim "__OTR__objects/object_bba/gBombShopLadySwayAnim"
static const ALIGN_ASSET(2) char gBombShopLadySwayAnim[] = dgBombShopLadySwayAnim;

#define dgBombShopLadyKnockedOverAnim "__OTR__objects/object_bba/gBombShopLadyKnockedOverAnim"
static const ALIGN_ASSET(2) char gBombShopLadyKnockedOverAnim[] = dgBombShopLadyKnockedOverAnim;

#define dgBombShopLadyLyingDownAnim "__OTR__objects/object_bba/gBombShopLadyLyingDownAnim"
static const ALIGN_ASSET(2) char gBombShopLadyLyingDownAnim[] = dgBombShopLadyLyingDownAnim;

#define dgBombShopLadyIdleHoldingBagAnim "__OTR__objects/object_bba/gBombShopLadyIdleHoldingBagAnim"
static const ALIGN_ASSET(2) char gBombShopLadyIdleHoldingBagAnim[] = dgBombShopLadyIdleHoldingBagAnim;

#define dgBombShopLadySkel "__OTR__objects/object_bba/gBombShopLadySkel"
static const ALIGN_ASSET(2) char gBombShopLadySkel[] = dgBombShopLadySkel;

#define dgBombShopLadyIdleAnim "__OTR__objects/object_bba/gBombShopLadyIdleAnim"
static const ALIGN_ASSET(2) char gBombShopLadyIdleAnim[] = dgBombShopLadyIdleAnim;

#define dgBombShopLadyWalkingHoldingBagAnim "__OTR__objects/object_bba/gBombShopLadyWalkingHoldingBagAnim"
static const ALIGN_ASSET(2) char gBombShopLadyWalkingHoldingBagAnim[] = dgBombShopLadyWalkingHoldingBagAnim;

#define dgBombShopLadyTLUT "__OTR__objects/object_bba/gBombShopLadyTLUT"
static const ALIGN_ASSET(2) char gBombShopLadyTLUT[] = dgBombShopLadyTLUT;

#define dgBombShopLadyHairSkin2Tex "__OTR__objects/object_bba/gBombShopLadyHairSkin2Tex"
static const ALIGN_ASSET(2) char gBombShopLadyHairSkin2Tex[] = dgBombShopLadyHairSkin2Tex;

#define dgBombShopLadyEar2Tex "__OTR__objects/object_bba/gBombShopLadyEar2Tex"
static const ALIGN_ASSET(2) char gBombShopLadyEar2Tex[] = dgBombShopLadyEar2Tex;

#define dgBombShopLadyNostril2Tex "__OTR__objects/object_bba/gBombShopLadyNostril2Tex"
static const ALIGN_ASSET(2) char gBombShopLadyNostril2Tex[] = dgBombShopLadyNostril2Tex;

#define dgBombShopLadyEye2Tex "__OTR__objects/object_bba/gBombShopLadyEye2Tex"
static const ALIGN_ASSET(2) char gBombShopLadyEye2Tex[] = dgBombShopLadyEye2Tex;

#define dgBombShopLadyWrinkles2Tex "__OTR__objects/object_bba/gBombShopLadyWrinkles2Tex"
static const ALIGN_ASSET(2) char gBombShopLadyWrinkles2Tex[] = dgBombShopLadyWrinkles2Tex;

#define dgBombShopLadyCheek2Tex "__OTR__objects/object_bba/gBombShopLadyCheek2Tex"
static const ALIGN_ASSET(2) char gBombShopLadyCheek2Tex[] = dgBombShopLadyCheek2Tex;

#define dgBombShopLadySkin2Tex "__OTR__objects/object_bba/gBombShopLadySkin2Tex"
static const ALIGN_ASSET(2) char gBombShopLadySkin2Tex[] = dgBombShopLadySkin2Tex;

#define dgBombShopLadyForehead2Tex "__OTR__objects/object_bba/gBombShopLadyForehead2Tex"
static const ALIGN_ASSET(2) char gBombShopLadyForehead2Tex[] = dgBombShopLadyForehead2Tex;

#define dgBombShopLadyFingers2Tex "__OTR__objects/object_bba/gBombShopLadyFingers2Tex"
static const ALIGN_ASSET(2) char gBombShopLadyFingers2Tex[] = dgBombShopLadyFingers2Tex;

#define dgBombShopLadyShirt2Tex "__OTR__objects/object_bba/gBombShopLadyShirt2Tex"
static const ALIGN_ASSET(2) char gBombShopLadyShirt2Tex[] = dgBombShopLadyShirt2Tex;

#define dgBombShopLadyBag2Tex "__OTR__objects/object_bba/gBombShopLadyBag2Tex"
static const ALIGN_ASSET(2) char gBombShopLadyBag2Tex[] = dgBombShopLadyBag2Tex;

#define dgBombShopLadySkirt2Tex "__OTR__objects/object_bba/gBombShopLadySkirt2Tex"
static const ALIGN_ASSET(2) char gBombShopLadySkirt2Tex[] = dgBombShopLadySkirt2Tex;

#define dgBombShopLadySkinTex "__OTR__objects/object_bba/gBombShopLadySkinTex"
static const ALIGN_ASSET(2) char gBombShopLadySkinTex[] = dgBombShopLadySkinTex;

#define dgBombShopLadyWrinklesTex "__OTR__objects/object_bba/gBombShopLadyWrinklesTex"
static const ALIGN_ASSET(2) char gBombShopLadyWrinklesTex[] = dgBombShopLadyWrinklesTex;

#define dgBombShopLadyHairSkinTex "__OTR__objects/object_bba/gBombShopLadyHairSkinTex"
static const ALIGN_ASSET(2) char gBombShopLadyHairSkinTex[] = dgBombShopLadyHairSkinTex;

#define dgBombShopLadyNostrilTex "__OTR__objects/object_bba/gBombShopLadyNostrilTex"
static const ALIGN_ASSET(2) char gBombShopLadyNostrilTex[] = dgBombShopLadyNostrilTex;

#define dgBombShopLadyEarTex "__OTR__objects/object_bba/gBombShopLadyEarTex"
static const ALIGN_ASSET(2) char gBombShopLadyEarTex[] = dgBombShopLadyEarTex;

#define dgBombShopLadyFingersTex "__OTR__objects/object_bba/gBombShopLadyFingersTex"
static const ALIGN_ASSET(2) char gBombShopLadyFingersTex[] = dgBombShopLadyFingersTex;

#define dgBombShopLadyBagTex "__OTR__objects/object_bba/gBombShopLadyBagTex"
static const ALIGN_ASSET(2) char gBombShopLadyBagTex[] = dgBombShopLadyBagTex;

#define dgBombShopLadySkirtTex "__OTR__objects/object_bba/gBombShopLadySkirtTex"
static const ALIGN_ASSET(2) char gBombShopLadySkirtTex[] = dgBombShopLadySkirtTex;

#define dgBombShopLadyEyeTex "__OTR__objects/object_bba/gBombShopLadyEyeTex"
static const ALIGN_ASSET(2) char gBombShopLadyEyeTex[] = dgBombShopLadyEyeTex;

#define dgBombShopLadyCheekTex "__OTR__objects/object_bba/gBombShopLadyCheekTex"
static const ALIGN_ASSET(2) char gBombShopLadyCheekTex[] = dgBombShopLadyCheekTex;

#define dgBombShopLadyForeheadTex "__OTR__objects/object_bba/gBombShopLadyForeheadTex"
static const ALIGN_ASSET(2) char gBombShopLadyForeheadTex[] = dgBombShopLadyForeheadTex;

#define dgBombShopLadyShirtTex "__OTR__objects/object_bba/gBombShopLadyShirtTex"
static const ALIGN_ASSET(2) char gBombShopLadyShirtTex[] = dgBombShopLadyShirtTex;

typedef enum BombShopLadyLimb {
    /* 0x00 */ BOMB_SHOP_LADY_LIMB_NONE,
    /* 0x01 */ BOMB_SHOP_LADY_LIMB_UPPER_LEGS,
    /* 0x02 */ BOMB_SHOP_LADY_LIMB_MIDDLE_LEGS,
    /* 0x03 */ BOMB_SHOP_LADY_LIMB_LOWER_LEGS,
    /* 0x04 */ BOMB_SHOP_LADY_LIMB_FEET,
    /* 0x05 */ BOMB_SHOP_LADY_LIMB_UPPER_ROOT,
    /* 0x06 */ BOMB_SHOP_LADY_LIMB_NECK,
    /* 0x07 */ BOMB_SHOP_LADY_LIMB_HEAD,
    /* 0x08 */ BOMB_SHOP_LADY_LIMB_BAG,
    /* 0x09 */ BOMB_SHOP_LADY_LIMB_TORSO,
    /* 0x0A */ BOMB_SHOP_LADY_LIMB_LEFT_UPPER_ARM,
    /* 0x0B */ BOMB_SHOP_LADY_LIMB_LEFT_LOWER_ARM_ROOT,
    /* 0x0C */ BOMB_SHOP_LADY_LIMB_LEFT_FOREARM,
    /* 0x0D */ BOMB_SHOP_LADY_LIMB_LEFT_HAND,
    /* 0x0E */ BOMB_SHOP_LADY_LIMB_RIGHT_UPPER_ARM,
    /* 0x0F */ BOMB_SHOP_LADY_LIMB_RIGHT_LOWER_ARM_ROOT,
    /* 0x10 */ BOMB_SHOP_LADY_LIMB_RIGHT_FOREARM,
    /* 0x11 */ BOMB_SHOP_LADY_LIMB_RIGHT_HAND,
    /* 0x12 */ BOMB_SHOP_LADY_LIMB_MAX
} BombShopLadyLimb;

#endif // OBJECTS_OBJECT_BBA_H
