#ifndef OBJECTS_OBJECT_GI_RUPY_H
#define OBJECTS_OBJECT_GI_RUPY_H 1

#include "align_asset_macro.h"

#define dgGiGreenRupeeInnerColorDL "__OTR__objects/object_gi_rupy/gGiGreenRupeeInnerColorDL"
static const ALIGN_ASSET(2) char gGiGreenRupeeInnerColorDL[] = dgGiGreenRupeeInnerColorDL;

#define dgGiBlueRupeeInnerColorDL "__OTR__objects/object_gi_rupy/gGiBlueRupeeInnerColorDL"
static const ALIGN_ASSET(2) char gGiBlueRupeeInnerColorDL[] = dgGiBlueRupeeInnerColorDL;

#define dgGiRedRupeeInnerColorDL "__OTR__objects/object_gi_rupy/gGiRedRupeeInnerColorDL"
static const ALIGN_ASSET(2) char gGiRedRupeeInnerColorDL[] = dgGiRedRupeeInnerColorDL;

#define dgGiPurpleRupeeInnerColorDL "__OTR__objects/object_gi_rupy/gGiPurpleRupeeInnerColorDL"
static const ALIGN_ASSET(2) char gGiPurpleRupeeInnerColorDL[] = dgGiPurpleRupeeInnerColorDL;

#define dgGiSilverRupeeInnerColorDL "__OTR__objects/object_gi_rupy/gGiSilverRupeeInnerColorDL"
static const ALIGN_ASSET(2) char gGiSilverRupeeInnerColorDL[] = dgGiSilverRupeeInnerColorDL;

#define dgGiGoldRupeeInnerColorDL "__OTR__objects/object_gi_rupy/gGiGoldRupeeInnerColorDL"
static const ALIGN_ASSET(2) char gGiGoldRupeeInnerColorDL[] = dgGiGoldRupeeInnerColorDL;

#define dgGiGreenRupeeOuterColorDL "__OTR__objects/object_gi_rupy/gGiGreenRupeeOuterColorDL"
static const ALIGN_ASSET(2) char gGiGreenRupeeOuterColorDL[] = dgGiGreenRupeeOuterColorDL;

#define dgGiBlueRupeeOuterColorDL "__OTR__objects/object_gi_rupy/gGiBlueRupeeOuterColorDL"
static const ALIGN_ASSET(2) char gGiBlueRupeeOuterColorDL[] = dgGiBlueRupeeOuterColorDL;

#define dgGiRedRupeeOuterColorDL "__OTR__objects/object_gi_rupy/gGiRedRupeeOuterColorDL"
static const ALIGN_ASSET(2) char gGiRedRupeeOuterColorDL[] = dgGiRedRupeeOuterColorDL;

#define dgGiPurpleRupeeOuterColorDL "__OTR__objects/object_gi_rupy/gGiPurpleRupeeOuterColorDL"
static const ALIGN_ASSET(2) char gGiPurpleRupeeOuterColorDL[] = dgGiPurpleRupeeOuterColorDL;

#define dgGiSilverRupeeOuterColorDL "__OTR__objects/object_gi_rupy/gGiSilverRupeeOuterColorDL"
static const ALIGN_ASSET(2) char gGiSilverRupeeOuterColorDL[] = dgGiSilverRupeeOuterColorDL;

#define dgGiGoldRupeeOuterColorDL "__OTR__objects/object_gi_rupy/gGiGoldRupeeOuterColorDL"
static const ALIGN_ASSET(2) char gGiGoldRupeeOuterColorDL[] = dgGiGoldRupeeOuterColorDL;

#define dgGiRupeeInnerDL "__OTR__objects/object_gi_rupy/gGiRupeeInnerDL"
static const ALIGN_ASSET(2) char gGiRupeeInnerDL[] = dgGiRupeeInnerDL;

#define dgGiRupeeOuterDL "__OTR__objects/object_gi_rupy/gGiRupeeOuterDL"
static const ALIGN_ASSET(2) char gGiRupeeOuterDL[] = dgGiRupeeOuterDL;
#endif // OBJECTS_OBJECT_GI_RUPY_H
