#ifndef Z2_PIRATE_Z2_PIRATE_ROOM_06_H
#define Z2_PIRATE_Z2_PIRATE_ROOM_06_H 1

#include "align_asset_macro.h"

#define dZ2_PIRATE_room_06DL_003C00 "__OTR__scenes/nonmq/Z2_PIRATE_scene/Z2_PIRATE_room_06DL_003C00"
static const ALIGN_ASSET(2) char Z2_PIRATE_room_06DL_003C00[] = dZ2_PIRATE_room_06DL_003C00;

#define dZ2_PIRATE_room_06DL_0023E8 "__OTR__scenes/nonmq/Z2_PIRATE_scene/Z2_PIRATE_room_06DL_0023E8"
static const ALIGN_ASSET(2) char Z2_PIRATE_room_06DL_0023E8[] = dZ2_PIRATE_room_06DL_0023E8;

#define dZ2_PIRATE_room_06Tex_003538 "__OTR__scenes/nonmq/Z2_PIRATE_scene/Z2_PIRATE_room_06Tex_003538"
static const ALIGN_ASSET(2) char Z2_PIRATE_room_06Tex_003538[] = dZ2_PIRATE_room_06Tex_003538;

#define dZ2_PIRATE_room_06Tex_002438 "__OTR__scenes/nonmq/Z2_PIRATE_scene/Z2_PIRATE_room_06Tex_002438"
static const ALIGN_ASSET(2) char Z2_PIRATE_room_06Tex_002438[] = dZ2_PIRATE_room_06Tex_002438;

#define dZ2_PIRATE_room_06Tex_003038 "__OTR__scenes/nonmq/Z2_PIRATE_scene/Z2_PIRATE_room_06Tex_003038"
static const ALIGN_ASSET(2) char Z2_PIRATE_room_06Tex_003038[] = dZ2_PIRATE_room_06Tex_003038;

#define dZ2_PIRATE_room_06Tex_003138 "__OTR__scenes/nonmq/Z2_PIRATE_scene/Z2_PIRATE_room_06Tex_003138"
static const ALIGN_ASSET(2) char Z2_PIRATE_room_06Tex_003138[] = dZ2_PIRATE_room_06Tex_003138;

#define dZ2_PIRATE_room_06DL_003A20 "__OTR__scenes/nonmq/Z2_PIRATE_scene/Z2_PIRATE_room_06DL_003A20"
static const ALIGN_ASSET(2) char Z2_PIRATE_room_06DL_003A20[] = dZ2_PIRATE_room_06DL_003A20;

#define dZ2_PIRATE_room_06DL_001190 "__OTR__scenes/nonmq/Z2_PIRATE_scene/Z2_PIRATE_room_06DL_001190"
static const ALIGN_ASSET(2) char Z2_PIRATE_room_06DL_001190[] = dZ2_PIRATE_room_06DL_001190;

#define dZ2_PIRATE_room_06Tex_002838 "__OTR__scenes/nonmq/Z2_PIRATE_scene/Z2_PIRATE_room_06Tex_002838"
static const ALIGN_ASSET(2) char Z2_PIRATE_room_06Tex_002838[] = dZ2_PIRATE_room_06Tex_002838;

#define dZ2_PIRATE_room_06DL_002420 "__OTR__scenes/nonmq/Z2_PIRATE_scene/Z2_PIRATE_room_06DL_002420"
static const ALIGN_ASSET(2) char Z2_PIRATE_room_06DL_002420[] = dZ2_PIRATE_room_06DL_002420;

#define dZ2_PIRATE_room_06DL_003CE8 "__OTR__scenes/nonmq/Z2_PIRATE_scene/Z2_PIRATE_room_06DL_003CE8"
static const ALIGN_ASSET(2) char Z2_PIRATE_room_06DL_003CE8[] = dZ2_PIRATE_room_06DL_003CE8;

#endif // Z2_PIRATE_Z2_PIRATE_ROOM_06_H
