#ifndef Z2_F01C_Z2_F01C_ROOM_00_H
#define Z2_F01C_Z2_F01C_ROOM_00_H 1

#include "align_asset_macro.h"

#define dZ2_F01C_room_00DL_0053C8 "__OTR__scenes/nonmq/Z2_F01C_scene/Z2_F01C_room_00DL_0053C8"
static const ALIGN_ASSET(2) char Z2_F01C_room_00DL_0053C8[] = dZ2_F01C_room_00DL_0053C8;

#define dZ2_F01C_room_00DL_005528 "__OTR__scenes/nonmq/Z2_F01C_scene/Z2_F01C_room_00DL_005528"
static const ALIGN_ASSET(2) char Z2_F01C_room_00DL_005528[] = dZ2_F01C_room_00DL_005528;

#define dZ2_F01C_room_00DL_004AE8 "__OTR__scenes/nonmq/Z2_F01C_scene/Z2_F01C_room_00DL_004AE8"
static const ALIGN_ASSET(2) char Z2_F01C_room_00DL_004AE8[] = dZ2_F01C_room_00DL_004AE8;

#define dZ2_F01C_room_00DL_005990 "__OTR__scenes/nonmq/Z2_F01C_scene/Z2_F01C_room_00DL_005990"
static const ALIGN_ASSET(2) char Z2_F01C_room_00DL_005990[] = dZ2_F01C_room_00DL_005990;

#define dZ2_F01C_room_00DL_0044C8 "__OTR__scenes/nonmq/Z2_F01C_scene/Z2_F01C_room_00DL_0044C8"
static const ALIGN_ASSET(2) char Z2_F01C_room_00DL_0044C8[] = dZ2_F01C_room_00DL_0044C8;

#define dZ2_F01C_room_00DL_005998 "__OTR__scenes/nonmq/Z2_F01C_scene/Z2_F01C_room_00DL_005998"
static const ALIGN_ASSET(2) char Z2_F01C_room_00DL_005998[] = dZ2_F01C_room_00DL_005998;

#define dZ2_F01C_room_00DL_003E38 "__OTR__scenes/nonmq/Z2_F01C_scene/Z2_F01C_room_00DL_003E38"
static const ALIGN_ASSET(2) char Z2_F01C_room_00DL_003E38[] = dZ2_F01C_room_00DL_003E38;

#define dZ2_F01C_room_00DL_0059A0 "__OTR__scenes/nonmq/Z2_F01C_scene/Z2_F01C_room_00DL_0059A0"
static const ALIGN_ASSET(2) char Z2_F01C_room_00DL_0059A0[] = dZ2_F01C_room_00DL_0059A0;

#define dZ2_F01C_room_00DL_003580 "__OTR__scenes/nonmq/Z2_F01C_scene/Z2_F01C_room_00DL_003580"
static const ALIGN_ASSET(2) char Z2_F01C_room_00DL_003580[] = dZ2_F01C_room_00DL_003580;

#define dZ2_F01C_room_00DL_0059A8 "__OTR__scenes/nonmq/Z2_F01C_scene/Z2_F01C_room_00DL_0059A8"
static const ALIGN_ASSET(2) char Z2_F01C_room_00DL_0059A8[] = dZ2_F01C_room_00DL_0059A8;

#define dZ2_F01C_room_00DL_002F68 "__OTR__scenes/nonmq/Z2_F01C_scene/Z2_F01C_room_00DL_002F68"
static const ALIGN_ASSET(2) char Z2_F01C_room_00DL_002F68[] = dZ2_F01C_room_00DL_002F68;

#define dZ2_F01C_room_00DL_0059B0 "__OTR__scenes/nonmq/Z2_F01C_scene/Z2_F01C_room_00DL_0059B0"
static const ALIGN_ASSET(2) char Z2_F01C_room_00DL_0059B0[] = dZ2_F01C_room_00DL_0059B0;

#define dZ2_F01C_room_00DL_002950 "__OTR__scenes/nonmq/Z2_F01C_scene/Z2_F01C_room_00DL_002950"
static const ALIGN_ASSET(2) char Z2_F01C_room_00DL_002950[] = dZ2_F01C_room_00DL_002950;

#define dZ2_F01C_room_00DL_0059B8 "__OTR__scenes/nonmq/Z2_F01C_scene/Z2_F01C_room_00DL_0059B8"
static const ALIGN_ASSET(2) char Z2_F01C_room_00DL_0059B8[] = dZ2_F01C_room_00DL_0059B8;

#define dZ2_F01C_room_00DL_002330 "__OTR__scenes/nonmq/Z2_F01C_scene/Z2_F01C_room_00DL_002330"
static const ALIGN_ASSET(2) char Z2_F01C_room_00DL_002330[] = dZ2_F01C_room_00DL_002330;

#define dZ2_F01C_room_00DL_0059C0 "__OTR__scenes/nonmq/Z2_F01C_scene/Z2_F01C_room_00DL_0059C0"
static const ALIGN_ASSET(2) char Z2_F01C_room_00DL_0059C0[] = dZ2_F01C_room_00DL_0059C0;

#define dZ2_F01C_room_00DL_001CF0 "__OTR__scenes/nonmq/Z2_F01C_scene/Z2_F01C_room_00DL_001CF0"
static const ALIGN_ASSET(2) char Z2_F01C_room_00DL_001CF0[] = dZ2_F01C_room_00DL_001CF0;

#define dZ2_F01C_room_00DL_0059C8 "__OTR__scenes/nonmq/Z2_F01C_scene/Z2_F01C_room_00DL_0059C8"
static const ALIGN_ASSET(2) char Z2_F01C_room_00DL_0059C8[] = dZ2_F01C_room_00DL_0059C8;

#define dZ2_F01C_room_00DL_000540 "__OTR__scenes/nonmq/Z2_F01C_scene/Z2_F01C_room_00DL_000540"
static const ALIGN_ASSET(2) char Z2_F01C_room_00DL_000540[] = dZ2_F01C_room_00DL_000540;

#define dZ2_F01C_room_00DL_0051F8 "__OTR__scenes/nonmq/Z2_F01C_scene/Z2_F01C_room_00DL_0051F8"
static const ALIGN_ASSET(2) char Z2_F01C_room_00DL_0051F8[] = dZ2_F01C_room_00DL_0051F8;

#define dZ2_F01C_room_00DL_005650 "__OTR__scenes/nonmq/Z2_F01C_scene/Z2_F01C_room_00DL_005650"
static const ALIGN_ASSET(2) char Z2_F01C_room_00DL_005650[] = dZ2_F01C_room_00DL_005650;

#define dZ2_F01C_room_00DL_005878 "__OTR__scenes/nonmq/Z2_F01C_scene/Z2_F01C_room_00DL_005878"
static const ALIGN_ASSET(2) char Z2_F01C_room_00DL_005878[] = dZ2_F01C_room_00DL_005878;

#define dZ2_F01C_room_00DL_000A48 "__OTR__scenes/nonmq/Z2_F01C_scene/Z2_F01C_room_00DL_000A48"
static const ALIGN_ASSET(2) char Z2_F01C_room_00DL_000A48[] = dZ2_F01C_room_00DL_000A48;

#define dZ2_F01C_room_00DL_000720 "__OTR__scenes/nonmq/Z2_F01C_scene/Z2_F01C_room_00DL_000720"
static const ALIGN_ASSET(2) char Z2_F01C_room_00DL_000720[] = dZ2_F01C_room_00DL_000720;

#define dZ2_F01C_room_00DL_004E60 "__OTR__scenes/nonmq/Z2_F01C_scene/Z2_F01C_room_00DL_004E60"
static const ALIGN_ASSET(2) char Z2_F01C_room_00DL_004E60[] = dZ2_F01C_room_00DL_004E60;

#define dZ2_F01C_room_00DL_005988 "__OTR__scenes/nonmq/Z2_F01C_scene/Z2_F01C_room_00DL_005988"
static const ALIGN_ASSET(2) char Z2_F01C_room_00DL_005988[] = dZ2_F01C_room_00DL_005988;

#define dZ2_F01C_room_00DL_001818 "__OTR__scenes/nonmq/Z2_F01C_scene/Z2_F01C_room_00DL_001818"
static const ALIGN_ASSET(2) char Z2_F01C_room_00DL_001818[] = dZ2_F01C_room_00DL_001818;

#define dZ2_F01C_room_00DL_0055C8 "__OTR__scenes/nonmq/Z2_F01C_scene/Z2_F01C_room_00DL_0055C8"
static const ALIGN_ASSET(2) char Z2_F01C_room_00DL_0055C8[] = dZ2_F01C_room_00DL_0055C8;

#define dZ2_F01C_room_00DL_0059D0 "__OTR__scenes/nonmq/Z2_F01C_scene/Z2_F01C_room_00DL_0059D0"
static const ALIGN_ASSET(2) char Z2_F01C_room_00DL_0059D0[] = dZ2_F01C_room_00DL_0059D0;

#define dZ2_F01C_room_00Set_000310DL_0053C8 "__OTR__scenes/nonmq/Z2_F01C_scene/Z2_F01C_room_00Set_000310DL_0053C8"
static const ALIGN_ASSET(2) char Z2_F01C_room_00Set_000310DL_0053C8[] = dZ2_F01C_room_00Set_000310DL_0053C8;

#define dZ2_F01C_room_00Set_000310DL_005528 "__OTR__scenes/nonmq/Z2_F01C_scene/Z2_F01C_room_00Set_000310DL_005528"
static const ALIGN_ASSET(2) char Z2_F01C_room_00Set_000310DL_005528[] = dZ2_F01C_room_00Set_000310DL_005528;

#define dZ2_F01C_room_00Set_000310DL_004AE8 "__OTR__scenes/nonmq/Z2_F01C_scene/Z2_F01C_room_00Set_000310DL_004AE8"
static const ALIGN_ASSET(2) char Z2_F01C_room_00Set_000310DL_004AE8[] = dZ2_F01C_room_00Set_000310DL_004AE8;

#define dZ2_F01C_room_00Set_000310DL_005990 "__OTR__scenes/nonmq/Z2_F01C_scene/Z2_F01C_room_00Set_000310DL_005990"
static const ALIGN_ASSET(2) char Z2_F01C_room_00Set_000310DL_005990[] = dZ2_F01C_room_00Set_000310DL_005990;

#define dZ2_F01C_room_00Set_000310DL_0044C8 "__OTR__scenes/nonmq/Z2_F01C_scene/Z2_F01C_room_00Set_000310DL_0044C8"
static const ALIGN_ASSET(2) char Z2_F01C_room_00Set_000310DL_0044C8[] = dZ2_F01C_room_00Set_000310DL_0044C8;

#define dZ2_F01C_room_00Set_000310DL_005998 "__OTR__scenes/nonmq/Z2_F01C_scene/Z2_F01C_room_00Set_000310DL_005998"
static const ALIGN_ASSET(2) char Z2_F01C_room_00Set_000310DL_005998[] = dZ2_F01C_room_00Set_000310DL_005998;

#define dZ2_F01C_room_00Set_000310DL_003E38 "__OTR__scenes/nonmq/Z2_F01C_scene/Z2_F01C_room_00Set_000310DL_003E38"
static const ALIGN_ASSET(2) char Z2_F01C_room_00Set_000310DL_003E38[] = dZ2_F01C_room_00Set_000310DL_003E38;

#define dZ2_F01C_room_00Set_000310DL_0059A0 "__OTR__scenes/nonmq/Z2_F01C_scene/Z2_F01C_room_00Set_000310DL_0059A0"
static const ALIGN_ASSET(2) char Z2_F01C_room_00Set_000310DL_0059A0[] = dZ2_F01C_room_00Set_000310DL_0059A0;

#define dZ2_F01C_room_00Set_000310DL_003580 "__OTR__scenes/nonmq/Z2_F01C_scene/Z2_F01C_room_00Set_000310DL_003580"
static const ALIGN_ASSET(2) char Z2_F01C_room_00Set_000310DL_003580[] = dZ2_F01C_room_00Set_000310DL_003580;

#define dZ2_F01C_room_00Set_000310DL_0059A8 "__OTR__scenes/nonmq/Z2_F01C_scene/Z2_F01C_room_00Set_000310DL_0059A8"
static const ALIGN_ASSET(2) char Z2_F01C_room_00Set_000310DL_0059A8[] = dZ2_F01C_room_00Set_000310DL_0059A8;

#define dZ2_F01C_room_00Set_000310DL_002F68 "__OTR__scenes/nonmq/Z2_F01C_scene/Z2_F01C_room_00Set_000310DL_002F68"
static const ALIGN_ASSET(2) char Z2_F01C_room_00Set_000310DL_002F68[] = dZ2_F01C_room_00Set_000310DL_002F68;

#define dZ2_F01C_room_00Set_000310DL_0059B0 "__OTR__scenes/nonmq/Z2_F01C_scene/Z2_F01C_room_00Set_000310DL_0059B0"
static const ALIGN_ASSET(2) char Z2_F01C_room_00Set_000310DL_0059B0[] = dZ2_F01C_room_00Set_000310DL_0059B0;

#define dZ2_F01C_room_00Set_000310DL_002950 "__OTR__scenes/nonmq/Z2_F01C_scene/Z2_F01C_room_00Set_000310DL_002950"
static const ALIGN_ASSET(2) char Z2_F01C_room_00Set_000310DL_002950[] = dZ2_F01C_room_00Set_000310DL_002950;

#define dZ2_F01C_room_00Set_000310DL_0059B8 "__OTR__scenes/nonmq/Z2_F01C_scene/Z2_F01C_room_00Set_000310DL_0059B8"
static const ALIGN_ASSET(2) char Z2_F01C_room_00Set_000310DL_0059B8[] = dZ2_F01C_room_00Set_000310DL_0059B8;

#define dZ2_F01C_room_00Set_000310DL_002330 "__OTR__scenes/nonmq/Z2_F01C_scene/Z2_F01C_room_00Set_000310DL_002330"
static const ALIGN_ASSET(2) char Z2_F01C_room_00Set_000310DL_002330[] = dZ2_F01C_room_00Set_000310DL_002330;

#define dZ2_F01C_room_00Set_000310DL_0059C0 "__OTR__scenes/nonmq/Z2_F01C_scene/Z2_F01C_room_00Set_000310DL_0059C0"
static const ALIGN_ASSET(2) char Z2_F01C_room_00Set_000310DL_0059C0[] = dZ2_F01C_room_00Set_000310DL_0059C0;

#define dZ2_F01C_room_00Set_000310DL_001CF0 "__OTR__scenes/nonmq/Z2_F01C_scene/Z2_F01C_room_00Set_000310DL_001CF0"
static const ALIGN_ASSET(2) char Z2_F01C_room_00Set_000310DL_001CF0[] = dZ2_F01C_room_00Set_000310DL_001CF0;

#define dZ2_F01C_room_00Set_000310DL_0059C8 "__OTR__scenes/nonmq/Z2_F01C_scene/Z2_F01C_room_00Set_000310DL_0059C8"
static const ALIGN_ASSET(2) char Z2_F01C_room_00Set_000310DL_0059C8[] = dZ2_F01C_room_00Set_000310DL_0059C8;

#define dZ2_F01C_room_00Set_000310DL_000540 "__OTR__scenes/nonmq/Z2_F01C_scene/Z2_F01C_room_00Set_000310DL_000540"
static const ALIGN_ASSET(2) char Z2_F01C_room_00Set_000310DL_000540[] = dZ2_F01C_room_00Set_000310DL_000540;

#define dZ2_F01C_room_00Set_000310DL_0051F8 "__OTR__scenes/nonmq/Z2_F01C_scene/Z2_F01C_room_00Set_000310DL_0051F8"
static const ALIGN_ASSET(2) char Z2_F01C_room_00Set_000310DL_0051F8[] = dZ2_F01C_room_00Set_000310DL_0051F8;

#define dZ2_F01C_room_00Set_000310DL_005650 "__OTR__scenes/nonmq/Z2_F01C_scene/Z2_F01C_room_00Set_000310DL_005650"
static const ALIGN_ASSET(2) char Z2_F01C_room_00Set_000310DL_005650[] = dZ2_F01C_room_00Set_000310DL_005650;

#define dZ2_F01C_room_00Set_000310DL_005878 "__OTR__scenes/nonmq/Z2_F01C_scene/Z2_F01C_room_00Set_000310DL_005878"
static const ALIGN_ASSET(2) char Z2_F01C_room_00Set_000310DL_005878[] = dZ2_F01C_room_00Set_000310DL_005878;

#define dZ2_F01C_room_00Set_000310DL_000A48 "__OTR__scenes/nonmq/Z2_F01C_scene/Z2_F01C_room_00Set_000310DL_000A48"
static const ALIGN_ASSET(2) char Z2_F01C_room_00Set_000310DL_000A48[] = dZ2_F01C_room_00Set_000310DL_000A48;

#define dZ2_F01C_room_00Set_000310DL_000720 "__OTR__scenes/nonmq/Z2_F01C_scene/Z2_F01C_room_00Set_000310DL_000720"
static const ALIGN_ASSET(2) char Z2_F01C_room_00Set_000310DL_000720[] = dZ2_F01C_room_00Set_000310DL_000720;

#define dZ2_F01C_room_00Set_000310DL_004E60 "__OTR__scenes/nonmq/Z2_F01C_scene/Z2_F01C_room_00Set_000310DL_004E60"
static const ALIGN_ASSET(2) char Z2_F01C_room_00Set_000310DL_004E60[] = dZ2_F01C_room_00Set_000310DL_004E60;

#define dZ2_F01C_room_00Set_000310DL_005988 "__OTR__scenes/nonmq/Z2_F01C_scene/Z2_F01C_room_00Set_000310DL_005988"
static const ALIGN_ASSET(2) char Z2_F01C_room_00Set_000310DL_005988[] = dZ2_F01C_room_00Set_000310DL_005988;

#define dZ2_F01C_room_00Set_000310DL_001818 "__OTR__scenes/nonmq/Z2_F01C_scene/Z2_F01C_room_00Set_000310DL_001818"
static const ALIGN_ASSET(2) char Z2_F01C_room_00Set_000310DL_001818[] = dZ2_F01C_room_00Set_000310DL_001818;

#endif // Z2_F01C_Z2_F01C_ROOM_00_H
