#ifndef OBJECTS_OBJECT_GI_BOMB_1_H
#define OBJECTS_OBJECT_GI_BOMB_1_H 1

#include "align_asset_macro.h"

#define dgGiBombDL "__OTR__objects/object_gi_bomb_1/gGiBombDL"
static const ALIGN_ASSET(2) char gGiBombDL[] = dgGiBombDL;
#endif // OBJECTS_OBJECT_GI_BOMB_1_H
