#ifndef Z2_KINDAN2_Z2_KINDAN2_ROOM_02_H
#define Z2_KINDAN2_Z2_KINDAN2_ROOM_02_H 1

#include "align_asset_macro.h"

#define dZ2_KINDAN2_room_02DL_0008B0 "__OTR__scenes/nonmq/Z2_KINDAN2_scene/Z2_KINDAN2_room_02DL_0008B0"
static const ALIGN_ASSET(2) char Z2_KINDAN2_room_02DL_0008B0[] = dZ2_KINDAN2_room_02DL_0008B0;

#define dZ2_KINDAN2_room_02Tex_008AD8 "__OTR__scenes/nonmq/Z2_KINDAN2_scene/Z2_KINDAN2_room_02Tex_008AD8"
static const ALIGN_ASSET(2) char Z2_KINDAN2_room_02Tex_008AD8[] = dZ2_KINDAN2_room_02Tex_008AD8;

#define dZ2_KINDAN2_room_02DL_0070E0 "__OTR__scenes/nonmq/Z2_KINDAN2_scene/Z2_KINDAN2_room_02DL_0070E0"
static const ALIGN_ASSET(2) char Z2_KINDAN2_room_02DL_0070E0[] = dZ2_KINDAN2_room_02DL_0070E0;

#define dZ2_KINDAN2_room_02DL_006A50 "__OTR__scenes/nonmq/Z2_KINDAN2_scene/Z2_KINDAN2_room_02DL_006A50"
static const ALIGN_ASSET(2) char Z2_KINDAN2_room_02DL_006A50[] = dZ2_KINDAN2_room_02DL_006A50;

#define dZ2_KINDAN2_room_02Tex_008058 "__OTR__scenes/nonmq/Z2_KINDAN2_scene/Z2_KINDAN2_room_02Tex_008058"
static const ALIGN_ASSET(2) char Z2_KINDAN2_room_02Tex_008058[] = dZ2_KINDAN2_room_02Tex_008058;

#define dZ2_KINDAN2_room_02DL_006D90 "__OTR__scenes/nonmq/Z2_KINDAN2_scene/Z2_KINDAN2_room_02DL_006D90"
static const ALIGN_ASSET(2) char Z2_KINDAN2_room_02DL_006D90[] = dZ2_KINDAN2_room_02DL_006D90;

#define dZ2_KINDAN2_room_02DL_007F08 "__OTR__scenes/nonmq/Z2_KINDAN2_scene/Z2_KINDAN2_room_02DL_007F08"
static const ALIGN_ASSET(2) char Z2_KINDAN2_room_02DL_007F08[] = dZ2_KINDAN2_room_02DL_007F08;

#define dZ2_KINDAN2_room_02Tex_009318 "__OTR__scenes/nonmq/Z2_KINDAN2_scene/Z2_KINDAN2_room_02Tex_009318"
static const ALIGN_ASSET(2) char Z2_KINDAN2_room_02Tex_009318[] = dZ2_KINDAN2_room_02Tex_009318;

#define dZ2_KINDAN2_room_02DL_004AF0 "__OTR__scenes/nonmq/Z2_KINDAN2_scene/Z2_KINDAN2_room_02DL_004AF0"
static const ALIGN_ASSET(2) char Z2_KINDAN2_room_02DL_004AF0[] = dZ2_KINDAN2_room_02DL_004AF0;

#define dZ2_KINDAN2_room_02Tex_008A58 "__OTR__scenes/nonmq/Z2_KINDAN2_scene/Z2_KINDAN2_room_02Tex_008A58"
static const ALIGN_ASSET(2) char Z2_KINDAN2_room_02Tex_008A58[] = dZ2_KINDAN2_room_02Tex_008A58;

#define dZ2_KINDAN2_room_02Tex_008B18 "__OTR__scenes/nonmq/Z2_KINDAN2_scene/Z2_KINDAN2_room_02Tex_008B18"
static const ALIGN_ASSET(2) char Z2_KINDAN2_room_02Tex_008B18[] = dZ2_KINDAN2_room_02Tex_008B18;

#define dZ2_KINDAN2_room_02DL_003F00 "__OTR__scenes/nonmq/Z2_KINDAN2_scene/Z2_KINDAN2_room_02DL_003F00"
static const ALIGN_ASSET(2) char Z2_KINDAN2_room_02DL_003F00[] = dZ2_KINDAN2_room_02DL_003F00;

#define dZ2_KINDAN2_room_02DL_002FC0 "__OTR__scenes/nonmq/Z2_KINDAN2_scene/Z2_KINDAN2_room_02DL_002FC0"
static const ALIGN_ASSET(2) char Z2_KINDAN2_room_02DL_002FC0[] = dZ2_KINDAN2_room_02DL_002FC0;

#define dZ2_KINDAN2_room_02DL_002A60 "__OTR__scenes/nonmq/Z2_KINDAN2_scene/Z2_KINDAN2_room_02DL_002A60"
static const ALIGN_ASSET(2) char Z2_KINDAN2_room_02DL_002A60[] = dZ2_KINDAN2_room_02DL_002A60;

#define dZ2_KINDAN2_room_02DL_002110 "__OTR__scenes/nonmq/Z2_KINDAN2_scene/Z2_KINDAN2_room_02DL_002110"
static const ALIGN_ASSET(2) char Z2_KINDAN2_room_02DL_002110[] = dZ2_KINDAN2_room_02DL_002110;

#define dZ2_KINDAN2_room_02DL_005ED0 "__OTR__scenes/nonmq/Z2_KINDAN2_scene/Z2_KINDAN2_room_02DL_005ED0"
static const ALIGN_ASSET(2) char Z2_KINDAN2_room_02DL_005ED0[] = dZ2_KINDAN2_room_02DL_005ED0;

#define dZ2_KINDAN2_room_02DL_000B30 "__OTR__scenes/nonmq/Z2_KINDAN2_scene/Z2_KINDAN2_room_02DL_000B30"
static const ALIGN_ASSET(2) char Z2_KINDAN2_room_02DL_000B30[] = dZ2_KINDAN2_room_02DL_000B30;

#define dZ2_KINDAN2_room_02DL_0011F8 "__OTR__scenes/nonmq/Z2_KINDAN2_scene/Z2_KINDAN2_room_02DL_0011F8"
static const ALIGN_ASSET(2) char Z2_KINDAN2_room_02DL_0011F8[] = dZ2_KINDAN2_room_02DL_0011F8;

#define dZ2_KINDAN2_room_02DL_0066B0 "__OTR__scenes/nonmq/Z2_KINDAN2_scene/Z2_KINDAN2_room_02DL_0066B0"
static const ALIGN_ASSET(2) char Z2_KINDAN2_room_02DL_0066B0[] = dZ2_KINDAN2_room_02DL_0066B0;

#define dZ2_KINDAN2_room_02DL_007770 "__OTR__scenes/nonmq/Z2_KINDAN2_scene/Z2_KINDAN2_room_02DL_007770"
static const ALIGN_ASSET(2) char Z2_KINDAN2_room_02DL_007770[] = dZ2_KINDAN2_room_02DL_007770;

#define dZ2_KINDAN2_room_02Tex_008858 "__OTR__scenes/nonmq/Z2_KINDAN2_scene/Z2_KINDAN2_room_02Tex_008858"
static const ALIGN_ASSET(2) char Z2_KINDAN2_room_02Tex_008858[] = dZ2_KINDAN2_room_02Tex_008858;

#define dZ2_KINDAN2_room_02DL_007C78 "__OTR__scenes/nonmq/Z2_KINDAN2_scene/Z2_KINDAN2_room_02DL_007C78"
static const ALIGN_ASSET(2) char Z2_KINDAN2_room_02DL_007C78[] = dZ2_KINDAN2_room_02DL_007C78;

#define dZ2_KINDAN2_room_02DL_00A320 "__OTR__scenes/nonmq/Z2_KINDAN2_scene/Z2_KINDAN2_room_02DL_00A320"
static const ALIGN_ASSET(2) char Z2_KINDAN2_room_02DL_00A320[] = dZ2_KINDAN2_room_02DL_00A320;

#define dZ2_KINDAN2_room_02DL_0073D8 "__OTR__scenes/nonmq/Z2_KINDAN2_scene/Z2_KINDAN2_room_02DL_0073D8"
static const ALIGN_ASSET(2) char Z2_KINDAN2_room_02DL_0073D8[] = dZ2_KINDAN2_room_02DL_0073D8;

#define dZ2_KINDAN2_room_02DL_007FC8 "__OTR__scenes/nonmq/Z2_KINDAN2_scene/Z2_KINDAN2_room_02DL_007FC8"
static const ALIGN_ASSET(2) char Z2_KINDAN2_room_02DL_007FC8[] = dZ2_KINDAN2_room_02DL_007FC8;

#define dZ2_KINDAN2_room_02DL_00A328 "__OTR__scenes/nonmq/Z2_KINDAN2_scene/Z2_KINDAN2_room_02DL_00A328"
static const ALIGN_ASSET(2) char Z2_KINDAN2_room_02DL_00A328[] = dZ2_KINDAN2_room_02DL_00A328;

#endif // Z2_KINDAN2_Z2_KINDAN2_ROOM_02_H
