#ifndef Z2_SEA_Z2_SEA_ROOM_15_H
#define Z2_SEA_Z2_SEA_ROOM_15_H 1

#include "align_asset_macro.h"

#define dZ2_SEA_room_15DL_000370 "__OTR__scenes/nonmq/Z2_SEA_scene/Z2_SEA_room_15DL_000370"
static const ALIGN_ASSET(2) char Z2_SEA_room_15DL_000370[] = dZ2_SEA_room_15DL_000370;

#define dZ2_SEA_room_15DL_001388 "__OTR__scenes/nonmq/Z2_SEA_scene/Z2_SEA_room_15DL_001388"
static const ALIGN_ASSET(2) char Z2_SEA_room_15DL_001388[] = dZ2_SEA_room_15DL_001388;

#define dZ2_SEA_room_15DL_001958 "__OTR__scenes/nonmq/Z2_SEA_scene/Z2_SEA_room_15DL_001958"
static const ALIGN_ASSET(2) char Z2_SEA_room_15DL_001958[] = dZ2_SEA_room_15DL_001958;

#endif // Z2_SEA_Z2_SEA_ROOM_15_H
